LifeLocke

A small mod that adds status effects corresponding to Pokémon types, adding fun new abilities to play with!

File Details

lifelocke-1.1-snapshot6.jar

  • B
  • Jan 13, 2026
  • 268.24 KB
  • 6
  • 1.21.11
  • Fabric

File Name

lifelocke-1.1-snapshot6.jar

Supported Versions

  • 1.21.11

Curse Maven Snippet

Fabric

modImplementation "curse.maven:lifelocke-1387414:7455149"
Curse Maven does not yet support mods that have disabled 3rd party sharing

Learn more about Curse Maven

Compatibility

  • Both server and client are now 14

Bug Fixes

  • Your Type Icon for a toggled Type wouldnt show up after dying, this has been fixed

Additions

Structures

  • Grass Peta/Tera structure thingy
    • 1 spawner and 1 chest
    • Can have vegetation and potions of luck in the chest
    • Has a spawn egg if the person opening (not breaking) the chest is a Grass Type

Death Messages

  • There are now 36 more damage types, one for each type bar normal for the categories falling and shooting respectively.
    • They dont have translations yet, so they show up with a message similar to death.accident.fell.water
    • This was added both for more specific death messages and cuz the previous system meant that Projectile Protection and Feather Falling didn't protect against damage inflicted from a person with a type

Changes

Entities

  • All
    • Both the Fire Entity's healing blocks and Grass Entity's hiding and attacking blocks are now data driven with tags
  • Fire Entity
    • Now also sees Soul Fire as a block it can heal in
  • Grass Entity
    • Now sees a lot more blocks as blocks it can hide in and as blocks it can attack players on
    • Magical attack now deals 6 base damage instead of 2

Structures

  • Fire structure thingy

    • Now has fire and soul fire for the Fire Mob to be able to heal in
    • Now has Blaze Rods, Dried Ghasts, Ghast Tears, or an Unbreakable Flint and Steel in the chest if the player opening (not breaking) the chest is a Fire Type
  • All

    • Now drop an Extended Bottle of Energy when partaking in an ominous trial rather than a regular one, making them available in survival
    • Now drop more food from the Spawner when partaking in an ominous trial
    • Peta structures now spawn less often