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Lib Network Stack

Pure library mod: used by other mods (namely LibMultiPart and thus SimplePipes)
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[1.16] v0.4.0

File namelibnetworkstack-base-0.4.0.jar
Uploader
AlexIILAlexIIL
Uploaded
Jun 16, 2020
Downloads
22.1K
Size
131.0 KB
Mod Loaders
Fabric
File ID
2981667
Type
R
Release
Supported game versions
  • 1.16-Snapshot

Curse Maven Snippet

Fabric

modImplementation "curse.maven:lib-network-stack-344482:2981667"

Learn more about Curse Maven

What's new

Changes:

  • Updated to 1.16-pre.2.
  • Allowed this version to be loaded in any version of 1.16.
  • Print more debugging information about a packet if it failed to read correctly.
    • If "debug" or "debug.request_types" is enabled then this will include a packet payload breakdown.
  • Added a config, with two options:
    • "debug": an alternative for "-Dlibnetworkstack.debug=true"
    • "debug.request_types": requests debugging type information from the other side.
  • Added a new interface: "IBlockEntityInitialData", which can be used to send custom data to each player instead of vanilla's "toInitialChunkDataTag()", and "toUpdatePacket()". (Although this is mostly useful for BE's that use LNS exclusively for networking).
  • Exceptions thrown while reading a packet will now cause the network connection to be disconnected, as minecraft used to swallow any problems.