Legends-Superheroes-1.20.1-ss1.0.15.jar
Curse Maven Snippet
What's new
Superheroes Changelog: 1.0.15
- Optimized Web Zip prediction by removing duplicate clearance checks and repeated landing-point calculations.
- Reduced unnecessary phasing checks and block-shape lookups during collision handling.
- Reduced Mjolnir’s full throw-charge time from 60 to 40 ticks, matching its ready particles and pinning threshold.
- Updated Mjolnir’s ready particles to support either hand and exclude lightning-calling mode.
- Increased Overcharge’s initial charge restoration from 20 to 50.
- Added temporary 150% Mjolnir charge during Overcharge, with stronger impact shockwaves and a return to the normal storage cap afterward.
- Updated Thorforce, Warrior’s Fury, Hammer Spark, and lightning calling to respect the Overcharge cap.
- Added Overcharge lightning arcs while holding Mjolnir or Stormbreaker, retaining shared hit limits when throwing or catching Mjolnir.
- Preserved overcharged impact values when saving and loading both Mjolnir projectile variants.
- Added an overcharge HUD indicator and adjusted weapon/body lightning visuals for charge above 100%.
- Fixed Devourer King’s channeling position corrections resetting camera rotation.
- Updated Overcharge’s ability description.
- Compressed 18 Batman, Robin, Joker, Homelander, Superman, and Thor audio files, saving approximately 10.7 MB.
- Added automatic PNG metadata stripping during export.
- Added supporting fixtures for traversal, phasing, Mjolnir pinning, Overcharge, and Devourer King’s camera.
- Fixed Moon Knight’s model scale in the Nexus.
- Made Cosmic Judgement more forgiving against moving targets.
- Added Hammer Spark launch and impact sounds.
- Fixed recalled weapons entering the selected hand slot and clearing the recall pose.
- Added right-click Stormbreaker recall and improved block collision handling.
- Fixed door interactions accidentally triggering Mjolnir recall.
- Added multi-target chaining to Mjolnir and Stormbreaker throws.
- Fixed Stormbreaker throws veering away from the crosshair.
- Enhanced Stormbreaker lightning ricochets, nearby enemy shocks, and Weapon of a King effects.
- Improved Storm Striker’s lightning visuals, retained airborne lightning, and added a nine-strike cone.
- Added a crouching Bifrost attack that instantly strikes an aimed enemy, prioritizing players.
- Smoothed Mjolnir’s transition into sprint flight.
- Added Vortex Trap wind visuals.
- Fixed Spider Slingshot web fading and sideways wall-running web direction.
- Added Lantern orb carrying, enemy crushing, escape mechanics, and capture cooldowns.
- Fixed peaceful mobs escaping carry orbs before release.
- Added Lantern projectile redirection with a cooldown.
- Applied consistent energy materials and more noticeable formation effects across Lantern combat constructs and tools.
- Added Willpower ring glow and movement trails.
- Improved Forcefield formation, first-person arm poses, and impact ripple/crack positioning.
- Added a manifested wall that launches forward to damage, knock back, and slow enemies.
- Reworked Willpower Hand into independently controlled hands that scale with Willpower, and fixed activation cancellation.
- Improved Gatling Gun targeting and hit feedback, and added guided rocket volleys.
- Improved Jet Squadron targeting, attack commands, sprint flight speed, and add HUD.
- Reworked Lantern Blast into a charged multi-target attack with a continuous charge animation.
- Added autonomous Lantern tool swarms with Willpower costs, protected-block checks, and cargo return.
- Added limited shields, hammer strikes, and binding constructs to Hal Corps.
- Reduced packaged texture size by removing unnecessary PNG metadata.
- Separate uncommitted Legends Core additions:
- Added configurable player-skin hat visibility with suit helmets.
- Increased the high-speed sprint burst to three times normal sprint speed.
- Moved sonic-boom effects behind the player.
- Added Brief Muzzle Flash to guns.
- Fixed Jokers Revolver reloading everytime you shoot.
- Added Hulk Grab to Hulk (Right Click).
- Added Rage Step during Raged Frenzy (Crouch + Right Click).
- Added stronger Hulk Grab and Rage Step effects during Worldbreaker.
- Added green lightning impacts to Worldbreaker punches.
- Improved Gamma Bombardment’s size, beam effects, and lightning.
- Added gamma-scaled destruction to Gamma Bombardment when ability griefing is enabled.
- Improved Radioactive Lockdown’s gamma effects.
- Fixed Worldbreaker punch effects triggering before confirmed hits.
- Improved Speed Force and Negative Speed Force visuals.
- Fixed the seam in both Speed Force renders.
- Improved Speed Force shader compatibility.
- Fixed Daredevil’s Radar Sense with shaders and restored its clear viewing radius.
- Removed armor and suit stand highlighting from Radar Sense.
- Reworked Board Bash into a multi-target ricochet attack.
- Added glowing trails to Board Bash.
- Increased Board Imprisonment punch damage and improved impact effects.
- Added first-person rendering for Silver Surfer’s board.
- Reworked Cosmic Whirlpool with momentum and timed enemy releases.
- Improved Cosmic Whirlpool steering and added crouching to brake.
- Updated Silver Surfer’s ability swaps.
- Reduced Warpdash’s healing and mana restoration to 1 per hit.
- Reduced Cosmic Judgement’s maximum damage to 40.
- Reduced Devourer King’s damage to 100–135.
- Added prone immunity during Devourer King.
- Restricted movement and other abilities during Hammer Spin’s opening.
- Added Willpower scaling to Lantern construct strength and projectile speed.
- Improved Lantern projectile tracking.
- Increased Oa’s Rocket barrage tracking chance to 50%.
- Added target-tracking Gatling cannons and a third cannon at high Willpower.
- Reworked Willpower Hand to create extra hands as needed.
- Added squeezing damage and Willpower scaling to Willpower Hand.
- Fixed aiming animations for Willpower Beam and Willpower Hand.
- Added a supporting clone to Willpower Swords at high Willpower.
- Added ricochets to Lantern Daggers.
- Added smaller homing turbines to Turbine Smash.
- Added enemy tracking to Willpower Express.
- Added defensive walls to Hal Corps.
- Improved Hal Corps durability, damage, and lifespan.
- Improved Jet Squadron lifespan and Willpower scaling.
- Improved Lantern Teleportation targeting and prevented failed teleports from spending Willpower.
- Changed Lantern orb capture to Hold Right Click + Left Click.
- Changed Lantern wall creation to Hold Right Click + Switch Mode.
- Fixed Lantern controls interfering with suit stands.
- Updated suit dossier pagination for the enlarged book.
- Fixed animation callback crashes.
- Updated ability descriptions.
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