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LegendQuest ReForged

A complete RPG character system for Minecraft: races, classes, skills, feats and karma, all defined in datapacks rather than code. Server-authoritative - vanilla clients can join and play.
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LegendQuest ReForged 2.10.0+mc26.1.2

File namelegendquest-2.10.0+mc26.1.2.jar
Uploader
sablednahsablednah
Uploaded
Oct 15, 2026
Downloads
9
Size
1.1 MB
Mod Loaders
NeoForge
File ID
9195262
Type
R
Release
Supported game versions
  • 26.1.2

Curse Maven Snippet

NeoForge

implementation "curse.maven:legendquest-reforged-1658748:9195262"

Learn more about Curse Maven

What's new

For every Minecraft version: 1.21.11, 26.1.2, 26.2 and 26.3. Requirements are unchanged: Standards 1.8.0 or newer, and on 26.3 NeoForge 26.3.0.58-beta or newer with Standards 1.10.2 or newer. Your config file carries over.

  • Levels earned before choosing a class are no longer wasted. Leaving the starting class (Citizen, or a pack's own) for your first real class carries its experience over, and the game says so. Turn it off with carryStartingClassXp in the server config.
  • The LQ and skills buttons stay when the Curios panel is open. Clicking one there goes back to the inventory with that tab open.
  • More of CrawlSpace on your dice (with CrawlSpace 1.0.0 or newer): Investigation (INT) spots a mimic before it bites; Sleight of Hand (DEX) draws a trapped chest's needle, with dwarves at +4; Perception (WIS) reads a trap's tell; Insight (WIS) reads a shrine's omen; Stealth (DEX) slips past a sentry. Rolls for hidden things show only when they succeed.
  • A stuck nameplate cleans itself up. A plate left hanging in the air, after teleporting, an untidy quit, or creative or spectator, is removed within five seconds of anyone coming near it.