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LegendaryItem

Adds a rarity system to items, introducing legendary-tier equipment with unique attributes.
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File namelegendary-items-1.1.0.jar
Uploader
BobeekkBobeekk
Uploaded
May 23, 2026
Downloads
134
Size
82.6 KB
Mod Loaders
Fabric
File ID
8134390
Type
R
Release
Supported game versions
  • 1.21.11

Curse Maven Snippet

Fabric

modImplementation "curse.maven:legendaryitem-1545829:8134390"

Learn more about Curse Maven

What's new

  • Added iron, gold, and diamond horse armor (loot/merchant only — higher rarity chances)
  • Added leather horse armor (craftable — normal rarity chances)
  • Added Nautilus Chestplate (drop from Elder Guardian/Drowned)
  • Added Turtle Helmet
  • Added Chainmail armor (not craftable)
  • Added Trident
  • Added Elytra
  • Added Bow, Crossbow, Fishing Rod
  • Added Arrows (all variants)
  • Added Carrot on a Stick and Warped Fungus on a Stick
  • Added Copper tools and weapons

Improved rarity system

  • Rarity chances now depend on how the item is obtained: items that can't be crafted and are hard to find have higher chances of rolling Epic or Legendary
  • Netherite is special: it starts from a Diamond roll and gains a random bonus of +0/+1/+2 tiers, reflecting that it's an upgrade rather than a base material

Rarity everywhere

  • Items inside chests receive their rarity when you open them
  • Mobs have their equipment assigned a rarity at the moment they die
  • Villagers and Wandering Traders assign rarity at the moment of purchase
  • Items picked up from the ground receive their rarity on pickup
  • Works in Creative mode as well

New command

  • /legendary scan [radius] — retroactively assigns rarity to all items already present in the world (chests, items on the ground, mob equipment). Useful if you installed the mod on an existing world

This mod has no additional files