[h1=Introduction]
• This mod adds Tetra compatibility for most Legendary Monsters materials.
• It adds 19 Tetra materials and 15 brand-new Tetra traits.
• Nearly every boss material has its own exclusive trait.
• Traits are not merely damage bonuses; different traits can interact and synergize with each other.
[h1=Tetra Materials and Their Corresponding Traits]
| Material | Traits | Description |
|---|---|---|
| Corrupted Soul | Storm Rend (40) Truesweep (1) |
Storm Rend triggers an additional area sweep. Truesweep allows swept entities to be affected by enchantments and tool effects, and can trigger even when no entity is hit. |
| Eye Crystal | Storm Rend (60) | Sweeping attacks trigger an additional Storm Rend, dealing Attack Damage × 60% × Sweep Multiplier to nearby targets. |
| Enderitium Ingot | Earthshatter (1) Sweeping (2) |
After every 3 Storm Rends, Earthshatter deals 3 times the Storm Rend damage to nearby targets. |
| Enderitium Gem | Earthshatter (1) Sweeping (3) |
After every 3 Storm Rends, Earthshatter deals 3 times the Storm Rend damage to nearby targets. |
| Portal Shard | Momentum (8) | Sweeping attacks build Momentum, increasing damage per stack. The stack limit depends on the Sweeping level, and one stack is lost every 2 seconds. |
| Crystal of Sandstorm | Gale Force (10) Eye of the Storm (1) |
Gale Force launches targets and relentlessly pursues them. Eye of the Storm lets the first hit on each target ignore the cooldown and unleash a full gust. |
| Cloud Rod | Gale Force (10) Aerial Pursuit ([5, 25]) |
Gale Force relentlessly pursues airborne targets. Aerial Pursuit increases attack damage and further increases damage against airborne targets. |
| Large Shulker Shell | Gale Force (10) Rebounding Gale (5) |
Gale Force relentlessly pursues targets. Each pursuit strike shortens Gale Force's cooldown. |
| Air Rune | Gale Force (10) Gathering Gale (30) |
Gale Force relentlessly pursues targets. During its cooldown, a weaker gust is released every 2 seconds, dealing 30% of Gale Force's original damage. |
| Withered Bone | Plague ([1, 3]) | Each attack inflicts a random debuff. Each debuff on the enemy increases the damage it takes. |
| Withered Horn | Plague ([2, 1]) Armor Break (1) |
Plague inflicts random debuffs and increases damage taken. Armor Break reduces armor based on the target's debuff count. |
| Nature Crystal | Plague ([7, 2]) Catalyst (30) |
Plague inflicts random debuffs and increases damage taken. Catalyst has a 30% chance to increase the level of a random enemy debuff. |
| Molten Metal Ingot | Critical Strike ([10, 1]) | Has a chance to critically strike when hitting entities or breaking blocks. |
| Anchor Handle | Critical Strike ([30, 0]) | Has a chance to critically strike when hitting entities or breaking blocks. |
| Frozen Rune | Critical Conversion (50) Critical Strike ([20, 0]) |
Critical Conversion adds Attack Damage equal to Critical Chance × Critical Damage × 50%, while also granting Critical Strike. |
| Primal Ice Shard | Gambler (50) | On a critical hit, damage is increased by (1 - Critical Chance) × 50%. |
| Long Stick Half | +1 Attack Reach and Interaction Reach | Grants +1 Attack Reach and Interaction Reach. |
| Chorus Crystal | Reaching ([15, 0.45]) | Mining speed and attack damage increase with distance. Gain a 45% bonus against targets 15 blocks away. |
| Dinosaur Bone | Everlasting (1) | Grants modular weapons the Unbreakable property after crafting. |
| Lava Eater's Skin | Fiery Breath ([5, 20]) | Right-click to breathe fire for 5 seconds, dealing 20% of the player's Attack Damage every 0.2 seconds. |

