hp12138 | tetra_data_kubejs
Create a server, get 25% off your first month

Create Server

This file is placed in kubejs/server_scripts, so you need to use hp_TetraDataEvents.queue(…). queue(…) stages the Tetra data from this script and injects it on the next /reload. The easiest workflow is: /hp_tetra_data_kubejs apply
About this mod:
- It lets KubeJS register Tetra materials, schematics, modules, and improvements (that is: materials, schematics, modules, improvements).
- It provides a lot of completions, including effects, schematics, improvements, slots, etc. That is also what I think is the biggest highlight of this mod.
This example contains 5 core parts:
- material: register a custom Tetra material
- improvement: register a custom Tetra improvement
- module: register a custom Tetra module
- schematic: register two schematic examples
- one for installing a custom module
- one for applying a custom improvement to that module
If you are not already familiar with how Tetra normally registers materials, schematics, modules, and improvements through datapacks, I recommend learning that first.




The tetra_data_kubejs Team
More from hp12138View all
A KubeJS addon for GatewaysToEternity mod that provides event integration and API for customizing gateway gameplay in Minecraft.
Optimize the Placement Structure of the Capsule Mod
Awaken dormant entities in the Gateway mod
Accelerate tetra tool honing progression.
A KubeJS addon for GatewaysToEternity mod that provides event integration and API for customizing gateway gameplay in Minecraft.
Optimize the Placement Structure of the Capsule Mod
Awaken dormant entities in the Gateway mod
Accelerate tetra tool honing progression.