LDLib2-1.21.1-2.2.43-neoforge
Curse Maven Snippet
What's new
v2.2.43
- Added
@ManagedCodec, which saves and syncs a managed field with a codec of your own instead of the accessor registered for its type, from methods a subclass can override - Fixed a graph or UI editor opened from the resource panel landing behind the Scene tab, and opening a resource that is already open giving it a second editor instead of bringing its tab forward
- Fixed UI editor undo not bringing back a removed tab's content, and not reverting a property change when another kind of edit was made in between
- Fixed the asset browser's search running on after it was closed, and a file in a folder no provider covers being read twice, with graphs there failing to save
- Fixed a shortcut key being kept from the game whenever a view merely listened for its command, rather than only when one acted on it
- Fixed the file dialog failing to jump to a path it shows itself, and navigating outside its root folder
- Fixed a submenu flipped over its parent menu drawing under that menu's entries
- Fixed tree lists leaving a removed child's row behind when folded, unselecting rows that stay through a re-diff, and not following a flattened root's top rows
- Fixed a tree list row's arrow selecting its row when clicked and turning it a third time when double-clicked
- Fixed unbinding a data source or an observer leaving its tick listener behind (thanks @Darkona)
- Fixed an empty fluid slot showing no tooltip (thanks @Darkona)
All Relations
- All Relations
- Embedded Library
- Optional Dependency
- Required Dependency
- Tool
- Incompatible
- Include

