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LDLib

A libarary for rendering, gui, basic stuff, etc
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LDLib2-1.21.1-2.2.43-neoforge

File nameldlib2-neoforge-1.21.1-2.2.43-all.jar
Uploader
KilaBashKilaBash
Uploaded
Oct 22, 2026
Downloads
8.8K
Size
7.3 MB
Mod Loaders
NeoForge
File ID
9285864
Type
R
Release
Supported game versions
  • 1.21.1
  • 1.21

Curse Maven Snippet

NeoForge

implementation "curse.maven:ldlib-626676:9285864"

Learn more about Curse Maven

What's new

v2.2.43

  • Added @ManagedCodec, which saves and syncs a managed field with a codec of your own instead of the accessor registered for its type, from methods a subclass can override
  • Fixed a graph or UI editor opened from the resource panel landing behind the Scene tab, and opening a resource that is already open giving it a second editor instead of bringing its tab forward
  • Fixed UI editor undo not bringing back a removed tab's content, and not reverting a property change when another kind of edit was made in between
  • Fixed the asset browser's search running on after it was closed, and a file in a folder no provider covers being read twice, with graphs there failing to save
  • Fixed a shortcut key being kept from the game whenever a view merely listened for its command, rather than only when one acted on it
  • Fixed the file dialog failing to jump to a path it shows itself, and navigating outside its root folder
  • Fixed a submenu flipped over its parent menu drawing under that menu's entries
  • Fixed tree lists leaving a removed child's row behind when folded, unselecting rows that stay through a re-diff, and not following a flattened root's top rows
  • Fixed a tree list row's arrow selecting its row when clicked and turning it a third time when double-clicked
  • Fixed unbinding a data source or an observer leaving its tick listener behind (thanks @Darkona)
  • Fixed an empty fluid slot showing no tooltip (thanks @Darkona)
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