lazy_utilities-3.0.2+1.21.1-NeoForge.jar
Curse Maven Snippet
What's new
For LZM: Epic Fight, the behavior of `ModelPoseWeaponReader` was modified. It no longer tolerates tags because they don't work in version 1.21.1; it only accepts weapon parameters. Backward compatibility was added between the classic and new versions. The `Weapon` file now tolerates arrays of items, avoiding the use of tags, but also supports single items.
This allows for more efficient declaration of an item's model size, requiring only `ResourcePack Side`, without the need to create separate datapacks as was done in Forge 1.20.1.
The new Array method looks something like this:

And for unique and simple objects, it is possible to assign them like this:
The behavior is identical; it should go to assets/<any_namespaces>/blade_parameters/weapon_*.json.
"weapon_" is the system prefix; it MUST ALWAYS be present. The following notation is recommended:
weapon_group_author_complement.json
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