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Latitude

Latitude overhauls world generation so biomes follow realistic latitude bands—from equatorial jungles to polar tundras.

File Details

latitude-1.2.4+1.21.1.jar

  • R
  • Feb 4, 2026
  • 535.26 KB
  • 12
  • 1.21.1
  • Fabric

File Name

latitude-1.2.4+1.21.1.jar

Supported Versions

  • 1.21.1

Curse Maven Snippet

Fabric

modImplementation "curse.maven:latitude-1452643:7575955"
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Latitude 1.2.4 — Stable Release

This release promotes 1.2.4-beta to a full stable release after validation and extended testing.

🌍 World Generation & Climate

  • Resolved snow appearing in equatorial regions
    Snow and cold biomes are now fully excluded from Equator and Tropics latitude bands. Cold leakage is clamped at the biome-selection stage, ensuring warm regions remain warm.
  • Finalized latitude-correct biome band enforcement
    Climate bands now behave consistently across all supported world sizes, with improved separation between temperate, subpolar, and polar zones.

🌫️ Visual & Environmental Effects

  • East/West border fog finalized with shader support
    EW border fog now integrates correctly with the rendering pipeline, allowing shader-based renderers to display the effect consistently.
  • Fog remains cosmetic only
    No impact on terrain generation, structures, or biome logic.

🧭 HUD & Stability

  • HUD behavior stabilized for release
    Compass and latitude overlays no longer conflict with menus or screens.
  • No biome regressions introduced
    All biomes restored during the beta cycle remain present and correctly placed.

📦 Release Notes

  • No experimental features in this release.
  • Gameplay behavior is identical to 1.2.4-beta, now marked stable.
  • Recommended version for all new worlds and long-term saves.