Latitude 1.3.0+1.21.1: Cohesion Update
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What's new
## Latitude 1.3.0 — Cohesion Update Latitude 1.3.0 is a major world generation, polish, and usability update for Minecraft 1.21.11. This release focuses on making Latitude worlds feel more coherent, more natural, and more intentional from the moment you create a new world. ### World generation - Overhauled Latitude’s climate-zone model into a more realistic five-zone structure: tropical, subtropical, temperate, subpolar, and polar. - Removed the old “equator” zone terminology and reworked latitude calculations around the new five-zone model. - Reduced overly rigid horizontal biome banding, allowing warm regions to vary more naturally between humid, open, and dry climates. - Improved climate cohesion across warm, temperate, subpolar, and polar regions. - Improved biome transitions so climate zones blend more naturally instead of changing in harsh, artificial stripes. - Reduced biome leakage between climate zones. - Improved desert, badlands, savanna, jungle, swamp, mangrove, ocean, and cold-biome placement. - Improved warm-to-temperate and cold-zone transitions. - Verified fresh-world generation for Minecraft 1.21.11. ### UI and player experience - Added a more bespoke Latitude world-creation experience. - Added improved loading-screen messaging. - Added a new analog compass HUD style. - Improved HUD/settings screens and preview behavior. - Drastically reduced first-time world loading delay compared with earlier 1.3 development builds. - Improved first-launch and new-world creation flow so starting a Latitude world feels much closer to normal Minecraft startup. ### Compatibility Tested with: - Minecraft 1.21.11 ### Notes Existing worlds may contain already-generated terrain from older Latitude versions. For the cleanest 1.3.0 experience, create a new world. ### r2 artifact rebuild This rebuild removes dev-only tooling from the public jar for cleaner distribution packaging. There are no worldgen behavior changes from the tested 1.3.0 release.
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