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Latitude

Latitude overhauls world generation so biomes follow realistic latitude bands—from equatorial jungles to polar tundras.

File Details

Latitude v1.2.2

  • R
  • Feb 3, 2026
  • 486.79 KB
  • 20
  • 1.21.11
  • Fabric

File Name

latitude-1.2.2.jar

Supported Versions

  • 1.21.11

Curse Maven Snippet

Fabric

modImplementation "curse.maven:latitude-1452643:7569044"
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Latitude v1.2.2 — Border & Biome Consistency Update

This release focuses on fixing world size clarity, restoring proportional polar warnings, and correcting biome inconsistencies near the poles.


🧭 World Size & UI

  • Diameter-Based Labels: Clarified the size selector to display diameter labels (e.g., Regular 20k) for better planning.
  • Expanded World Sizes: Added more presets to the diameter selection:
    • Itty Bitty: 7.5k
    • Tiny: 10k
    • Small: 15k
    • Regular: 20k
    • Large: 30k
    • Huge: 40k
  • Backwards Compatibility: Restored and expanded options without breaking existing worlds.

🌍 Latitude Accuracy

  • Zone Entry Titles: Now display your actual player latitude (e.g., Tropics 18°N), matching the HUD exactly.
  • Calculated Precision: Removed discrepancies between zone-center math and player-position math.

❄️ Polar & Border Warnings (Major Fix)

  • Distance-Based Staging: Replaced percentage thresholds with clear distance-to-border milestones:
    • 300 blocks: "Consider turning back"
    • 150 blocks: "Lethal conditions ahead" + mild debuffs
    • 50 blocks: Lethal cold / full effects
  • Status Effects: Restored Stage 2 negative effects (Slowness, Weakness) that were missing in v1.2.1.
  • Consistent Logic: Applied this staging consistently for both North/South cold zones and East/West sandstorm zones.

🌱 Biome Generation Consistency

  • Vertical Alignment: Biomes are now applied consistently across the full vertical column, fixing "mixed" reads like beaches appearing at high altitudes.
  • Key Improvements:
    • More reliable snow accumulation.
    • Corrected polar terrain appearance.
    • Better alignment for villages and structures.

🛠 Stability & Compatibility

  • Safe Updates: No world corruption or border resizing for existing saves.
  • World Size Shift: Existing worlds are automatically accommodated. For example, if you had a 10k diameter world previously labeled "Regular," it is now correctly labeled "Tiny" to prevent chunk shifts.