File Details
Lantern1.42_1.6.2_.zip
- R
- Sep 8, 2013
- 43.20 KB
- 206
- 1.6.2
File Name
Lantern1.42_1.6.2_.zip
Supported Versions
- 1.6.2
1.42 - Major code cleanup, new config entry for servers allowing them to force their setting of belt lantern (on/off) to connected clients. This setting is reset each time player enters a world, which means no restart of Minecraft is required in case you want to switch to different server, or play in SP
1.41 - Lantern 3D model visible when held in hand (this can be turned on and off in config file), amount of light emitted by lantern can now be configured via cofig file(it can be value from 5 to 15, 10 being default), when on server amount of emitted light is determined by value set on server side, unlike the belt lantern option
1.4 - Complete rewrite of the lighting algorithm - faster, better, easier to maintain Posted Image, fixed bug that prevented this mod from working on servers, fixed bug that could potentially cause problems with tile entities on servers, other players can now see light emitted by your lantern!
1.3 - Added new option to config file. If set to 1, lantern will emit light when in player's hotbar. If set to 0, lantern will emit light only when held(Default is 0). Some code improvements.
1.2 - Recipe with shard from CaveGen moved into CaveGen plugin container and removed from this mod
1.1 - Custom model for lantern. When the lantern is placed on top of the block, the lantern sits on the block. When the lantern is placed under the block, the lantern will hang from there. The lantern will be rotated towards you when you place it.

