This is intended as a Server Only mod. It does not need to, and should not, be installed on client side.
Lag'B'Gon is a lag reduction utility. It will automatically scan for entities and dropped items at configurable intervals, and remove them from the world, unless they're blacklisted. Additionally, Lag'B'Gon can unload chunks when TPS drops below a configurable level. (Although you cannot set it higher than 15 TPS). Lag'B'Gon is also capable of preventing overbreeding. Players can work around the protection, of course, but it will still help.
All configuration can be handled in game through the /bgon command, and it's sub commands. /bgon is only available to ops. If I receive requests to, I will see about hooking into Forge Essentials permission system, but it is not a priority.
Commands:
- /bgon toggleitem : Places the item you have selected on your hotbar into the item Blacklist, preventing it from being removed during Clears.
- /bgon toggleentity <name> : Places the named entity into the Entity blacklist, preventing it from being removed during Clears. This would be the displayed name of the entity, so "Skeleton" would cover skeletons, but not "Wither Skeleton". Use the names displayed by /bgon scanentities for best results.
- /bgon clear : Manually runs a Clear, removing items and entities from the world.
- /bgon interval <time> : Sets the time between automatic Clears. The interval is actually 1 minute longer, as it includes a 1 minute warning.
- /bgon toggleauto : Turns automatic clearing on and off.
- /bgon listitems : Lists the contents of the item blacklist.
- /bgon listentities : Lists the contents of the entity blacklist
- /bgon settps <tps> : Sets the TPS below which chunks will be unloaded automatically. Cannot be set higher than 15 in game. If you're insane enough to want it higher, you can do so in the config by hand.
- /bgon unload : Manually unloads unused chunks.
- /bgon scanentities this will give you the name of all nearby entities (10x10x10 cube), exactly as it should be entered into the blacklist, to prevent /bgon clear removing them.
Breeding Related:
- /bgon togglepolice : Turns automatic policing of breeding on.
- /bgon setbreedlimit : Sets the maximum allowed mobs of type EntityAgeable in a 10x10x10 chunk, before more breeding is prevented automatically.
This mod is still an early release, please test thoroughly before using on anything like an important server.
should make amount of chunks to be able to be unloaded a bit higher, /bgon unload works well if set on a command block loop and chunk loaded though
I would love a version of this for 1.12.2
Can you please update it to versions 1.12.2 and higher?
Can you keep it from depawning mobs, specifically tamed mobs?
Is it possible to set the parameters to clear all mobs/dropped items/exp orbs? or do i have to set them all individually?
this mod is severely outdated and does much worse than good currently it can increase lag and completely break chunk loading also the blacklist seems to barely work and you almost constantly get chat messages saying chunks have been unloaded don't download this until there's an update which it seems won't happen
In reply to eggmister27:
how does it break chunk loading?
nvm , i thought this was for the 1.12.2 version lel. wrong page pardon me.
perfect lag killer mod for when using Shaders and SEUS shaderpack
Any chance for a 1.12.2 port?
In reply to xXslayer5934Xx:
okay so i am a year late
but someone did do an port to 1.12.2
here is da link: https://www.curseforge.com/minecraft/mc-mods/lagbgon-reborn
This makes animals disappear. I added their names to the blacklist but they disappear anyway:
Having this is no use.
update?
Finaly a Lag Killer Aether 2 Is Cool But Too Much Lag Thanks it kills all the lagspikes i dont have to open task maniger to kill the game cuase of the lag
I found that there are way too many items to add to blacklist. Being able to whitelist would be much easier since I only want the mod to destroy specific items.
Is there a way to automatically ignore Named Items? For example someone uses a name tag on a pet cow? I don't want to have to add the named animal for every player that has one in my server
Please consider adding in a whitelist option. I have been looking for a temporary fix to issues I have having with JAS spawning WATERCEATURE entities outside of the water. If Lag'B'Gon could be configured to only sweep for fish, ink sacks, and eggs my issue would be solved. Blacklisting all entities but 3 is a little too cumbersome.
This mod would be perfect if it could filter out an entity ID list even so players can filter out mobs and items instead of missing some things and having to keep adding items. Or have an option in the config file where it could blacklist all mobs or blacklist all items even. One issue I am running into is the Hydra from Twilight Forests Body keeps disappearing even though it's called "unknown" it doesn't work and just breaks the mob.
This is nice mod but it would be nice if you could seperate the items and entities when doing a clear.
Hello,
This mod seems to remove stevecarts even when blacklisted