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Kinora Reforged

Unofficial reforged port of Mokels Bossfight: Kinora for NeoForge: the mantis boss fight with every skill kept, reworked VFX and animations, configurable stats, and a new scythe sword wave and combo.
hp12138 | Kinora Reforged
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Kinora Reforged

This is an unofficial, modified derivative of Mokels Bossfight: Kinora by Sir_Mokel (CurseForge project 1007397). It is not affiliated with or endorsed by the original author.

Overview

The mantis boss fight from the original mod, ported to modern NeoForge and re-implemented. Every skill, phase, timeline, sound and animation is kept, and bugs such as duplicated damage are fixed.

  • Reworked boss VFX: arc slashes, shock rings, petals and golden sparks drawn in the original palette; ground warning circles before heavy hits, plus camera shake (configurable on the client).
  • Polished animations: easing, anticipation and body/tail follow-through, with hit timing aligned to the animations.
  • Configurable: boss health, attack and other attributes are applied once and never overwrite later changes made by commands or scripts; skill damage scales with the boss's base attack.
  • Mantyd Scythe (new): a fully charged left click releases a piercing sword wave; right click performs a six-hit combo with a cooldown. Damage = base + player attack × ratio, all configurable.
  • The original summoning ritual, dialogue, drops, wandering trader rune trade, helmet and items are all kept.

Requirements

License & Source

  • Released under the Academic Free License v3.0, the same license as the original work. The JAR ships LICENSE and ORIGINAL_LICENSE.md (original attribution and modification notice). By downloading or using it you accept the license terms.
  • Source code: https://github.com/hp3081925122/KinoraReforged
  • The project icon is the original project's icon with this project's name added.

Credits

  • Huge thanks to Sir_Mokel, creator of Mokels Bossfight: Kinora. The boss design, models, textures, animations, sounds and story all come from the original work, released under the Academic Free License v3.0, which made this project possible. If you enjoy this fight, please support the original project.

Kinora Reforged(中文)

本项目是 Mokels Bossfight: Kinora(作者 Sir_Mokel,CurseForge 项目 1007397)的非官方衍生作品。

简介

把原作的螳螂 Boss 战迁移到新版 NeoForge 并重做实现:保留全部技能、阶段、时间线、音效与动画,同时修复原作的重复伤害等问题。

  • Boss 战表现重做:弧形斩击、冲击环、花瓣与金色闪光特效按原作配色绘制;重击前有地面预警圈,重击带镜头震动(客户端配置可调或关闭)。
  • 动画打磨:原动画加入缓动、预备动作与身体/尾部跟随,伤害判定对齐动画实际落点。
  • 可配置:Boss 生命、攻击等属性可在配置中修改,只应用一次,不会覆盖整合包用指令或脚本做的调整;技能伤害按 Boss 基础攻击力乘技能倍率计算。
  • 棠郎古镰(新增):左键满蓄力挥出可穿透的横扫剑气;右键六段连斩,有冷却,伤害 = 基础伤害 + 玩家攻击力 × 比例,数值均可配置。
  • 原作的召唤流程、对话、掉落、流浪商人符文交易、头盔与道具全部保留。

依赖

许可与源码

  • 本项目以 Academic Free License v3.0 发布,与原作许可一致;JAR 内附 LICENSE 与 ORIGINAL_LICENSE.md(原作署名与修改说明)。下载和使用即表示接受该许可条款。
  • 源码:https://github.com/hp3081925122/KinoraReforged
  • 项目图标基于原作项目图标,仅添加了本项目名称。

鸣谢

  • 感谢 Sir_Mokel 创作了 Mokels Bossfight: Kinora。Boss 的设计、模型、贴图、动画、音效与剧情均来自原作;原作以 Academic Free License v3.0 开放,本项目才得以制作。喜欢这场 Boss 战的话,也请支持原作。

Kinora Reforged Team

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