# Kings Fate: Pets
Keep track of your tamed companions and bring them back to your side.
Kings Fate: Pets provides a dedicated menu for animals you own. Check their health and location, view them in 3D, and summon the original animal to a safe nearby position—even across dimensions.
## Features
- Open the pet menu with P by default or the /pets command.
- View live 3D previews, names, health, dimensions, and coordinates.
- Automatically register newly tamed animals.
- Discover existing pets when their area is loaded.
- View last-known information for pets in unloaded areas.
- Summon pets across dimensions without creating replacement animals.
- Check available space, footing, liquids, hazards, and world borders before teleporting.
- Save pet records and summon cooldowns with the world.
- English and Turkish localization.
## Summoning Rules
Each pet's first successful summon costs one player XP level. Later summons of that pet are free.
Successful summons start a shared 120-second cooldown by default. Server owners can configure this value. Failed attempts do not charge XP and impose a short retry delay.
Leashed pets, animals carrying passengers, and animals riding other entities cannot be summoned until those conditions are removed. Summoning does not revive dead pets.
## Supported Animals
Supports animals using Minecraft's standard ownership systems, including wolves, cats, parrots, horses, donkeys, mules, and llamas.
Modded animals using those systems may also work. Trust mechanics without ownership, such as fox trust, are not treated as pet ownership.
## Requirements
- Minecraft 1.21.1
- NeoForge 21.1.265 or newer for Minecraft 1.21.1
- Java 21
- Install on both the client and server for multiplayer.
The other Kings Fate mods are not required.

