Kingdom Keys 2

A mod which adds elements from the Kingdom Hearts games
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Kingdom Keys 2.9.4d

File namekingdomkeys-1.21.1-2.9.4d.jar
Uploaded
Oct 11, 2026
Downloads
191
Size
65.0 MB
Mod Loaders
NeoForge
File ID
9131433
Type
R
Release
Supported game versions
  • 1.21.1

Curse Maven Snippet

NeoForge

implementation "curse.maven:kingdom-keys-re-coded-242862:9131433"

Learn more about Curse Maven

What's new

Added:

  • Mob-griefing property for gummi worlds (default or true = whatever the gamerule does).
  • Hologram display for HP and Fuel in the hangar, unless if two ships are in the same hangar (they can still refuel but data won't be shown).
  • Particles to show ship refueling.
  • Ability to refuel ships while in edit mode.
  • Sound for when healing and refueling the ship.
  • Warning on the Hangar Screen if redstone power is blocking the refueling.
  • New transition screen and sound when going to RoD.
  • Castle Oblivion Map icons for players in other rooms in the same floor.
  • Logger for when a dueler goes out of the map.

Changed:

  • Inverted hangar redstone functionality, now redstone power blocks transferring (Requires updating the hangar block by toggling the lever first).
  • Gummi ship won't use fuel if pushed, only when the rider activates the engines.

Fixed:

  • Potentially the Castle Oblivion crashes and inconsistencies when teleporting in multiplayer.
  • Castle Oblivion room effects not cleaning when leaving through other means besides doors.
  • Gummi Engine particles spawning each tick causing fast ships trail to be broken.
  • Struggle weapon duplicating after a match.