File Details
Kingdom Keys 2.7.8a
- R
- Apr 13, 2026
- 49.49 MB
- 277
- 1.21.1
- NeoForge
File Name
kingdomkeys-1.21.1-2.7.8a.jar
Supported Versions
- 1.21.1
Curse Maven Snippet
Added:
- New data version check, will automatically run the exp fix command if the playerdata is older.
- Keyblade swapping by cancelling the ATTACK menu (opposite of opening the submenu).
- Situation commands (timed reaction commands).
- Small icon representing the keybind next to the selected Reaction Command.
- New ability Superjump, increases vertical impulse off a flowmotion jump.
- Obtained at Valor form levels 4 and 6.
- New ability Superslide, increases horizontal impulse off a flowmotion airdash.
- Obtained at Master form levels 4 and 6, and at level 42 for warrior, 46 for mystic and 39 for guardian.
- Some abilities to some Keyblades.
- Firaza: Twilight Blaze.
- Waterza: Wheel of Fate.
- Fire Boost: Frolic Flame.
- Blizzard Boost: Crystal Snow.
- Water Boost: Abyssal Tide, Leviathan.
- Light and Darkness: Incomplete X-blade.
- Lucky Strike: Lady Luck.
- Protectga: Master's Defender.
- Wizard's Ruse: Mirage Split, Nightmare's End, Combined Keyblade.
- Jackpot: Treasure Trove.
Changed:
- Command to add ability and shotlocks now require a boolean for permanency, these will prevail after a level reset or an experience fix.
- /kingdomkeys ability give <ability> <permanent> [player]
- /kingdomkeys shotlock give <shotlock> <permanent> [player]
- The command to take them away will remove them both temporary and permanent.
- Flowmotion renamed to Wall Kick, equip more to allow more bounces.
- Flowmotion-related abilities are now considered growth abilities.
- Wall kick obtained at levels 7 and 51 for Warrior, 9 and 62 for Mystic, 14 and 43 for Guardian.
- Air dash obtained at levels 19 and 40 for Warrior, 29 and 45 for Mystic, 24 and 45 for Guardian.
- Minor adjustments in a couple of keyblades' reach.
- Scroll bars will always be visible.
- Button tips color changed from orange to light blue.
Fixed:
- Random crash when opening Minecraft related to configs being accessed too early.
- Incomplete X-blade range being way too long.
- Some water spells not dealing water damage type.
- When having more than 1 RC if the selected one disappeared you could still attempt to cast it, crashing.
- A couple of configs in the config screen not being localized.
- Menu bottom bars gap was too large.

