kinetica-3.0.24.jar
Curse Maven Snippet
What's new
Kinetica 3.0.24
Changes since 3.0.16
- Added optional idle and combat crystal sparring: nearby authorized players' crystals move five blocks to the side, clash, and launch away from each other.
- Added an option to send your own crystal behind you when combat starts, keeping it out of the way.
- Changed sparring impacts to use Kinetica's existing crystal shockwave effect instead of vanilla explosion particles and sounds.
- Greatly increased sparring knockback, with a stronger launch during combat.
- Sparring shockwaves now originate on the crystal being hit, and each exchange knocks back only that crystal.
- Added alternating sparring combos that build knockback over consecutive hits.
- Added fast three-hit crystal combo bursts before sparring switches attackers.
- Reduced sparring shockwave size to better fit the pet crystals.
- Added a separate vanilla Ender Dragon baby pet authorized through the GitHub
dragon.jsonUUID list, able to accompany players alongside the crystal pet. - Added smooth flying orbit movement, animated wings, and shared combat-flee behavior for the dragon pet.
- Improved dragon flight with vanilla flight-history animation, smoother turns, and a flowing three-dimensional orbit.
- Added local dragon size, flight-distance, and flight-speed settings in Cosmetics.
This mod has no additional files