KilaGraph

KilaGraph builds on LDLib2's Node Graph Toolkit to provide in-game programmable graphs for mods. It is aimed at authors who want visual logic graphs, and ShaderGraph authoring for custom RenderTypes.
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KilaGraph-26.1.x-26.1.0.11-neoforge

File namekilagraph-neoforge-26.1-26.1.0.11.jar
Uploader
KilaBashKilaBash
Uploaded
Aug 24, 2026
Downloads
59
Size
2.2 MB
Mod Loaders
NeoForge
File ID
8723777
Type
B
Beta
Supported game versions
  • 26.1.2
  • 26.1.1

Curse Maven Snippet

NeoForge

implementation "curse.maven:kilagraph-1579792:8723777"

Learn more about Curse Maven

What's new

v26.1.0.11

  • Added LDLib2 UI nodes (element, style, stylesheet, animation, event, drag, sync, binding, rpc, xml, template, context)
  • Added multi-line text node
  • Improved node library grouping (mc and ui parent groups)
  • Added Minecraft nodes (entity, player, level, block, item, container, redstone, enchantment, potion, recipe, loot, mining, tag, nbt, text, regex)
  • Added info context nodes
  • Added vector types and vector nodes
  • Improved blueprint execution performance
  • Improved subgraph host context
  • Unified mc_ node prefix
  • Fixed breakpoints on loop, sequence and subgraph entry nodes
  • Container pins are now ResourceHandler; removed Container Set (26.1 has no usable overwrite operation)
  • World Bounds reports minY/maxY per 26.1; Comparator Output gained a side input
  • Removed the exhaustion output from Player Food (no longer readable in 26.1)

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