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Kick!

KICK! Fully animated melee combat with jump kicks, dropkicks, slide kicks, shield bashes, knockback and door breaking.
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Kick-1.2.0.jar

File nameKick-1.2.0.jar
Uploader
ImmersiaLabsImmersiaLabs
Uploaded
Sep 11, 2026
Downloads
247
Size
333.9 KB
Mod Loaders
Forge
File ID
8856893
Type
R
Release
Supported game versions
  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:kick-1664288:8856893")

Learn more about Curse Maven

What's new

🦶 Kick Mod Update

⚡ Charge Kick

A powerful charged kick that introduces several new interactions and combat options.

  • Deals significantly increased damage compared to a normal kick.
  • Has a chance to disarm enemies.
  • Can break wooden doors.
  • Can open iron doors with a single kick.
  • Can ignite Creepers.
  • Can kick enemies through wooden doors.
  • When used while falling, the player's fall damage is transferred to the enemy hit by the kick, preventing the player from taking fall damage.
  • Charge Kick can also be used to deflect primed TNT.

🏹 Projectile Deflection

Kicks can now be used to defend against incoming projectiles.

  • Arrows can be kicked away.
  • Thrown potions can be deflected.

🩸 Spike Boots

Add spikes to your boots and make every kick a little more unpleasant for whoever is standing in front of you.

  • Crafted by combining 1 Iron Ingot with a pair of boots.
  • Works with different types of boots.
  • Each pair has 10 uses.
  • Kicking an enemy applies Bleeding for several seconds.

💥 Environmental Interactions

Kicking is no longer limited to enemies.

  • Glass can be broken with a kick.
  • Primed TNT can be deflected using Charge Kick.
  • Charge Kick can ignite Creepers.

🦶 Drop Kick

A falling kick can now be used to attack enemies from above.

  • Kick an enemy while falling.
  • Fall damage is transferred to the enemy.
  • The player avoids taking the corresponding fall damage.

🕸️ Web Destruction

Kicks can now be used to clear cobwebs.

  • A normal kick destroys a single cobweb.
  • Charge Kick destroys cobwebs in a 3×3 area, allowing players to quickly clear blocked paths and escape traps.

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