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Kenny [HORROR]

Kenny watches from a distance before the warnings build into a hunt that only ends when the Ender Dragon is defeated.
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8.0.0-26.1.2 - Fabric

File nameKenny-8.0.0-Fabric+mc26.1.2.jar
Uploader
ZynwroZynwro
Uploaded
Aug 22, 2026
Downloads
141
Size
3.5 MB
Mod Loaders
Fabric
File ID
8705814
Type
R
Release
Supported game versions
  • 26.1.2

Curse Maven Snippet

Fabric

modImplementation "curse.maven:kenny-1567363:8705814"

Learn more about Curse Maven

What's new

Kenny 8.0.0

Kenny 8.0.0 rebuilds the horror campaign from Day 1 to the final battle in The End. Stalking, supplies, anomalies, combat, multiplayer, and dimension travel now form one continuous experience that remains consistent through deaths, reconnects, and server restarts.

Added

  • Added a complete campaign from the first Day 1 warning through WATCH, HUNT, The End, and permanent victory.
  • Added an 11-second opening delay after the first player joins before the Day 1 introduction begins.
  • Added personal supply deliveries for every player, followed by a 25-second calm period before danger resumes.
  • Added sleep encounters, wake-up traps, environmental anomalies, ambient scares, and randomized hunt warnings.
  • Added a rare diagonal sky throw that can launch a player approximately 200 blocks upward.
  • Added a vertical breach attack when Kenny detects his target directly below him. Kenny breaks a 4-block-wide path up to 3 blocks deep and stops as soon as the target is no longer underneath.
  • Added a 4x4 tower-jump landing smash followed by fireball and TNT pressure.
  • Added stronger obstacle clearing to help Kenny escape walls and cramped structures without destroying the floor beneath him.
  • Added a dedicated End encounter, Ender Dragon battle behavior, victory sequence, and campaign rewards.
  • Added English and Indonesian messages.
  • Added a categorized configuration screen and the /kenny reset command.

Changed

  • Only one Kenny can be active across the server at a time.
  • Multiplayer targeting is fairer and follows Kenny's current valid target.
  • Every multiplayer player receives their own supply; a late join no longer interrupts an encounter already in progress.
  • Creative players can experience the story, WATCH events, supplies, and anomalies, but Kenny will not select them as a HUNT target. Spectators are excluded.
  • Day 1 can begin when any non-spectator player is present.
  • Time commands can no longer skip the final Day 1 WATCH warning.
  • The fourth Day 1 WATCH event now has its own warning text, and HUNT spawns use varied threat messages.
  • Kenny's combat flow now combines melee attacks, the existing seven-hit throw, the rare sky throw, fireballs, TNT, mob kicks, jumps, swimming, and obstacle breaking.
  • The normal seven-hit throw keeps its original strength and timing.
  • Kenny's base melee damage increased from 43 to 44 before campaign scaling.
  • Block destruction respects mobGriefing, protected blocks, world borders, and loaded terrain. Destroyed containers and valuable blocks now drop their contents.
  • Slabs, stairs, carpets, trapdoors, scaffolding, and other partial floors are better protected from accidental anti-stuck destruction.
  • Kenny uses safer spawn positions and will not force unloaded terrain to load.
  • Entering The End while Kenny is waiting after a death starts the End encounter within 5 seconds. An active encounter also transfers quickly when its target enters The End.
  • Survival and Adventure players in The End receive priority for the End encounter.
  • Campaign timing remains consistent when the server is empty or restarted.
  • Resetting the campaign now clears active encounters, delayed events, temporary effects, and previous victory progress.

Fixed

  • Fixed duplicate Kenny spawns during deaths, respawns, dimension changes, chunk loading, and server restarts.
  • Fixed Kenny disappearing or becoming permanently inactive after a chunk unload or restart.
  • Fixed the post-death encounter delay being consumed by the first fatal hit, causing Kenny to return too quickly.
  • Fixed the respawn timer restarting from the initial join delay instead of the intended death cooldown.
  • Fixed The End encounter sometimes taking too long to begin after a player returned there.
  • Fixed late-joining players despawning Kenny or pausing the campaign for everyone else.
  • Fixed Creative players being unable to receive campaign progress and supplies.
  • Fixed old targets, warnings, sounds, and effects continuing after logout, death, teleportation, or dimension travel.
  • Fixed delayed events from a previous campaign firing after /kenny reset.
  • Fixed Day and objective messages being missed during joins or campaign transitions.
  • Fixed duplicate, partial, or interrupted supply deliveries, including deliveries spanning a restart.
  • Fixed supply grace periods ending incorrectly after a server restart.
  • Fixed WATCH events counting invalid sightings or triggering through solid walls.
  • Fixed Kenny becoming stuck while following an invalid or unreachable target.
  • Fixed tower jumps ending before the landing smash and follow-up attacks completed.
  • Fixed vertical breaching continuing after the player was no longer below Kenny.
  • Fixed failed fireball or TNT launches consuming an attack cooldown.
  • Fixed Ender Dragon targeting and explosions interfering with Kenny's encounter.
  • Fixed false End victories and duplicate, stacked, or disappearing victory rewards.
  • Fixed hostile behavior continuing during or after the victory sequence.
  • Fixed configuration changes being partially saved or unexpectedly resetting active timers.
  • Reduced unnecessary background work while Kenny is inactive.

Removed

  • Removed old overlapping encounter behavior that could create duplicate spawns or conflicting targets.
  • Removed obsolete settings that no longer affected gameplay.
  • Simplified /kenny to the supported reset command.

Notes

  • Existing Kenny 7.0.0 worlds and settings are upgraded automatically.
  • Defeating the Ender Dragon during Kenny's End campaign permanently ends his hostility for that world. Use /kenny reset to begin again.
  • Back up important worlds before installing a major update.

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