JRH Dwarven Outpost lets you commission dwarves and watch them get to work. You pay for what you want built, they build it, and what starts as a single structure grows into a working settlement with its own trades and its own defenders.
Requires Fabric API.
You commission, they build
Nothing here spawns at random and nothing appears instantly. You buy a commission, place it, and the dwarves construct what you paid for. That makes an outpost something you have deliberately founded and built rather than something you stumbled into, and it means the settlement sits where you want it.
A settlement that works
Dwarves take professions and do the jobs that come with them. A full outpost is a place with trades running in it, not a set of buildings with idle mobs inside. The more you commission, the more the place starts behaving like somewhere people actually live.
Everything has a price
The outpost runs on a broad currency basket, and every structure and every dwarf is priced against what it genuinely costs to place. There is no free growth. Expanding an outpost is a project you fund, which makes a large settlement worth something.
Features
• Commission-driven construction - you pay for it, the dwarves build it
• Multiple dwarven professions, each on its own custom model
• A full settlement economy with costed structures and residents
• A settlement that grows on your terms, in the place you chose
• Server friendly and multiplayer safe
Getting started
• Gather trade goods and currency
• Buy your first commission and place it on clear, level ground.
• Let the dwarves build it out.
• Keep commissioning. Each addition brings another trade into the outpost.
JRH Dwarven Outpost 2.1.2 for Minecraft 26.2, Fabric. Requires Fabric API. More from the JRH mod family at https://zelphuria.com .

