Fixed in 0.1.1: some new worlds had no Buena Village. In 0.1.0, some new worlds were saved without the village (
/jr_buenagives a reason such assearch_time_budgetinstead of the village position). 0.1.1 changes how new worlds look for the village site, so more of them get the village. Worlds already saved without the village stay that way: updating to 0.1.1 does not add it. To play the full start, please create a new world with 0.1.1. You can keep the old world; you do not need to delete it. Worlds that have the village are not affected. Details are in the 0.1.1 changelog.0.1.1 修复了“部分新世界没有布耶纳村”的问题。 0.1.0 里,部分新世界保存成了没有村子的状态(
/jr_buena不显示村子的位置,只显示search_time_budget这类原因)。0.1.1 改了新建世界的选址,更多世界能找到村址。已经保存成没有村子的世界不会补上:升级到 0.1.1 以后仍然没有村子。想体验完整的开局,请用 0.1.1 新建一个世界;旧存档可以留着,不用删。有村子的世界不受影响。详见 0.1.1 的更新日志。
Jobless Reincarnation is an unofficial, free fan mod that brings the childhood chapter of Mushoku Tensei to Minecraft. Grow up in Buena Village, learn magic from Roxy and the sword from Paul, and meet Sylphie under the big tree.
This is a fan work. It is not affiliated with or endorsed by the rights holders of Mushoku Tensei. It uses no official artwork, and it is free, with no monetisation.
Requirements
| Mod | Version | Install on |
|---|---|---|
| Minecraft | 1.21.1 | |
| NeoForge | 21.1.251 or a later 21.1.x | client and server |
| Epic Fight | exactly 21.17.3.1 | client and server |
| GeckoLib | 4.9.3 or a later 4.x | client and server |
| Punchy! | 3.0 or later; 0.1.0 tested 3.0 and 3.2a, 0.1.1 tested 3.0 | client only; dedicated servers do not need it |
If one of them is missing, the game stops while loading and names the missing mod. Punchy! 3.0 and 3.2a were both tested with 0.1.0 on our own machine, in single player and on a local dedicated server with two clients; the real-client check of 0.1.1 (screens and the one-time message) used 3.0. Newer versions have not been tested yet. If a newer Epic Fight has been installed, replace it with version 21.17.3.1.
Getting started
- Create a new world. Buena Village is only generated in new worlds: one village, when the mod finds a suitable site for it.
- Give the first world creation some time. The mod first looks for a village site and then prepares your spawn point. The loading screen shows which step it is on, how many of the candidate sites it has checked and how many seconds have passed, so it has not frozen. Opening the same world again takes about a second.
- Choose what the family calls you: Rudy, your game name, or a name of your own (up to 16 characters). Only the way they address you changes, and you can change it later in the Magic Journal.
- Walk to the village. When a village has been generated, you start about 240–320 blocks outside it, facing it.
What is in 0.1.1
Buena Village
- When a new world has a suitable site, one village is built into the new terrain: the Greyrat home, whose yard opens east onto Paul's sparring ground; the square with its roofed well; a watermill on the stream; wheat fields, vegetable and flower gardens and a mire field; twelve houses; the hunter's cabin by the forest; and a watchtower.
- The beds in the Greyrat home work. Sleep in one and you will respawn beside it.
Five characters
- Paul, Zenith, Lilia and Roxy live in the Greyrat home. Sylphie waits under the big tree on the hill to the west.
- Each of them has their own model and Epic Fight animations. All five blink; Roxy and Sylphie smile when they greet you, and Roxy turns and waves when you come near.
Magic with Roxy
- Eight spells, each learned from its own tome: Water Ball, Water Shield, Earth Wall, Air Burst, Healing, Fire Ball, Mire and Stone Cannon.
- Practice makes your spells stronger and your mana capacity larger. Water Ball, Fire Ball and Stone Cannon each have three forms that look, hit and behave differently as you master them. A mastered Water Ball leaves its target Sluggish, and a mastered Fire Ball leaves it Searing.
- Your mana is a crystal in the corner of the screen rather than a number, set in a slowly turning brass ring. Pick spells from a recall bar. When you are short of mana, you can keep holding to overdraw one more spell, at the price of Mana Depletion.
- The Mana Reader reads your own mana, another player's, or a character's mana capacity.
The sword with Paul
- Train with a practice wooden sword and a practice dummy, then awaken battle aura: a golden glow that softens physical blows while you hold a sword.
- Learn the first technique of three schools. Arm Strike (Sword God style) hits the forearm and can interrupt an attack while it winds up. Flow (Water God style) answers with a counter after you parry a blow. Tear Pouch (North God style) throws a pouch of dust that briefly blinds the target.
- Work out the Longsword of Light on your own. Charge it through three stages, then release a cut that carries you about 3.5 blocks forward. Each stage costs stamina, and the charge bar shows which stages you can afford.
Sparring with Paul
- The first mini-boss. After Paul's first sword lesson, sneak and right-click him twice while holding the practice wooden sword, and he will lead you to the sparring ground.
- A ring is drawn on the ground. If you step outside it, you have 5 seconds to come back before you forfeit.
- The match has two phases and its own boss bar: swords only in the first, magic allowed in the second.
- Nobody dies. If you lose, Paul stops and helps you to your feet.
Also
- The books on the Greyrat shelves, each with a short guide.
- First-person arm animations for the wand, the sword and spellcasting, through Punchy!.
- English and Simplified Chinese.
Known issues and limitations
- Start a new world. Worlds created without the mod will not get a village.
- The first world creation takes a while. On our test machine, the 15 seeds that got a village took about 10–74 seconds to create, and a world where no site passes took about 93–95 seconds of searching. These are samples, not limits; it may take longer on other hardware or under load. Default, Large Biomes and Amplified worlds have no time limit for the search; Single Biome worlds and modpacks that replace the world generator have a fixed amount of work.
- Some worlds may have no village. If no suitable site is found, no village is generated, you spawn as in vanilla, and the first player to join gets a one-line message. In our tests 1 of 16 seeds found no site. Worlds created with 0.1.0 that have no village stay that way: create a new world to play the full start; you can keep the old one.
- Lightly tested. The village search has been tested with 16 seeds, and no other world-generation mods. Multiplayer has been tested on a local dedicated server, with up to 180 ms of simulated latency, but not over the internet.
- Epic Fight must be exactly version 21.17.3.1, as listed under Requirements.
For server owners
- Put every required mod except Punchy! on the server.
- The mod's config can turn off custom names or change their maximum length. Operators can use
/jr_naming reset <players>to make players choose again.
Saves
Worlds saved with 0.1.0 are the baseline: later versions are meant to keep opening them.
License
- Code, data and build scripts: GNU GPL v3.0 or later. The build scripts started from the NeoForged MDK template, whose MIT notice is kept in the source repository, and the Gradle wrapper files stay under the Apache License 2.0. The source code is linked at the end of this page.
- The mod's own art and writing: © 2026 Le9umess, all rights reserved. Playing, videos, streams, screenshots and modpacks that download the mod from its official pages are all welcome.
- Mushoku Tensei and its characters belong to their respective rights holders.
How this mod is made
Made by Le9umess with AI assistance in development.
无职转生(Jobless Reincarnation) 是非官方的免费同人模组,在 Minecraft 里经历《无职转生》的幼年篇:在布耶纳村长大,跟洛琪希学魔术、跟保罗学剑,在大树下认识希露菲。
这是同人作品,与《无职转生》的权利人无关,也没有得到他们的认可。不使用任何官方图,免费,不开收益。
需要
| 模组 | 版本 | 装在哪 |
|---|---|---|
| Minecraft | 1.21.1 | |
| NeoForge | 21.1.251 或更新的 21.1.x | 客户端和服务端 |
| 史诗战斗(Epic Fight) | 必须正好是 21.17.3.1 | 客户端和服务端 |
| GeckoLib | 4.9.3 或更新的 4.x | 客户端和服务端 |
| Punchy! | 3.0 或更新;0.1.0 测过 3.0 和 3.2a,0.1.1 测过 3.0 | 只装客户端,专用服不用装 |
缺了哪个,游戏加载时会停下并写明缺哪个。Punchy! 3.0 和 3.2a 都在本机用 0.1.0 测过(单人,以及本机专用服加两个客户端),0.1.1 的真客户端检查(画面和提示)用的是 3.0;更新的版本还没测过。如果装上的是更新版的史诗战斗,请换成 21.17.3.1 这个文件。
开始玩
- 新建世界:布耶纳村只在新建的世界里生成,找到合适的村址时生成一座。
- 第一次创建世界要等一会儿:模组要先找村址,再安排出生点。加载画面上会显示正在做哪一步、已看多少处、共多少处、用了多少秒,不是卡死。同一个世界再打开约 1 秒。
- 选家人怎么称呼你:鲁迪、游戏名,或者自己起一个(最多 16 个字)。只改家人怎么叫你,以后可以在魔术手札里改。
- 走去村子:生成了村子时,出生点在村外约 240–320 格,面朝村子。
0.1.1 有什么
布耶纳村
- 新世界里找到合适的村址时生成一座,长在新生成的地形里:
- 格雷拉特家宅,院子东边开口,旁边就是保罗的练剑空地;
- 带屋顶水井的广场,小河边的水车;
- 麦田、菜园、花田和泥沼田;
- 12 户民居、罗尔兹家的小屋和瞭望塔。
- 家宅里的床能用,睡过以后会在床边重生。
五位人物
- 保罗、塞妮丝、莉莉雅、洛琪希住在格雷拉特家,希露菲在西边山丘的大树下。
- 每人都有自己的模型和史诗战斗动作。五个人都会眨眼;洛琪希和希露菲打招呼时会笑,你走近时洛琪希会转过来招手。
跟洛琪希学魔术
- 从魔法书学八种术式:水弹术、水盾术、土壁、冲击波、治疗术、火球术、泥沼、岩炮弹。
- 越练术式越强,魔力上限也越高。水弹术、火球术、岩炮弹练到后面各有三种样子,外观、伤害和效果都不一样:精熟的水弹术让目标迟滞,精熟的火球术让目标灼烧。
- 魔力显示成屏幕角上的一颗晶体,不是数字,外面一圈慢慢转的黄铜法阵环。用回想栏选术;魔力不够时继续按住,可以透支一发,代价是魔力枯竭。
- 测魔晶能测自己、别的玩家的魔力,也能测人物的魔力上限。
跟保罗学剑
- 用练习木剑和练剑木人桩练习,觉醒斗气:手里拿剑时缠上一层金光,减轻受到的物理伤害。
- 学三个流派各自的第一招:
- 击臂(剑神流):打对方前臂,能在对方抬手时打断这一下;
- 流(水神流):招架住一击后还一剑;
- 落泪弹(北神流):扔一袋灰,让对方短暂看不见。
- 自己悟出光之太刀:分三段蓄力,松手出刀,向前冲约 3.5 格。每一段都要体力,蓄力条会标出体力付得起哪几段。
保罗对练
- 第一个小 Boss。上完保罗的剑术第一课后,拿练习木剑蹲下右键他两次,他会带你去练剑空地。
- 地上画出场地圈。出了圈有 5 秒回来,超时就算认输。
- 分两段,有自己的 Boss 血条:第一段只能用剑,第二段可以用魔术。
- 不会死人:输了保罗会停手,扶你起来。
另外
- 格雷拉特家书架上的藏书,每本都有导读。
- 装 Punchy! 后,魔杖、剑和施法都有第一人称手部动作。
- 支持英文和简体中文。
已知问题和限制
- 要新建世界:没装模组时建的世界不会补出村子。
- 第一次创建世界要等:在我们的测试机上,找到村子的 15 个种子建世界约 10–74 秒;整张表都没有合格位置的世界,光找村址就要约 93–95 秒。这些是样本,不是上限,其他硬件或机器负载下可能更久。默认、巨型生物群系、放大化世界找村址没有时限;“单一生物群系”世界和换了世界生成器的模组环境有固定的工作量上限。
- 少数世界可能没有村子:找不到合适的地方时就不生成村子,出生点照原版,第一个进世界的玩家会收到一行提示。我们测的 16 个种子里有 1 个没找到。用 0.1.0 建的、已经没有村子的世界升级后仍然没有;想体验完整开局请新建世界,旧存档可以留着。
- 测得不多:选址测了 16 个种子,没测别的地形模组。联机只在本机的专用服上测过,最多模拟了 180 毫秒延迟,没有实际异地联机。
- 史诗战斗必须正好是 21.17.3.1,见“需要”。
服主须知
- 除了 Punchy!,其余必需的模组都要装到服务端。
- 模组的配置文件里可以关掉自己起名,或者改最长字数。管理员可以用
/jr_naming reset <玩家>让玩家重新选称呼。
存档
0.1.0 存下的世界是基线,以后的版本都要能打开它。
许可
- 代码、数据和构建脚本:GPL 第 3 版或更新版本。构建脚本改自 NeoForged MDK 模板,它的 MIT 声明保留在源码仓库里;Gradle wrapper 的文件仍用 Apache License 2.0。源码链接在本页最后。
- 本模组自己的美术和文字:版权归 Le9umess,保留所有权利。欢迎游玩、做视频、直播、截图,也欢迎放进从官方页面下载本模组的整合包。
- 《无职转生》及其人物归各自的权利人所有。
制作方式
本模组由 Le9umess 制作,AI 辅助进行开发制作。
Links / 链接
- Source code / 源码:github.com/le9umess/Jobless-Reincarnation-Unofficial-
- Bug reports and suggestions / 问题反馈:github.com/le9umess/Jobless-Reincarnation-Unofficial-/issues