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Jeremi's Tensura

A Tensura reincarnated addon, aiming to bring Omniscient Reader's Viewpoint to life. You can contact me through our Discord Server
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Jeremis_Tensura-0.9.1.jar

File nameJeremis_Tensura-0.9.1.jar
Uploaded
Oct 4, 2026
Downloads
342
Size
25.0 MB
Mod Loaders
NeoForge
File ID
9058034
Type
R
Release
Supported game versions
  • 1.21.1

Curse Maven Snippet

NeoForge

implementation "curse.maven:jeremis-tensura-1594670:9058034"

Learn more about Curse Maven

What's new

Jeremi's Tensura — v0.9.1

New Skills

Extra Skill — Awakening

  • Added the new Extra Skill Awakening.
  • Automatically obtainable after reaching 200,000 EP.
  • Added Design:
    • Select up to 3 owned Skills, increased to 4 when mastered.
    • Select the mode each Skill should use.
    • Choose a custom RGB Awakening aura color.
    • Optionally engrave a custom phrase into the Awakening.
  • Added Awaken:
    • Activates all configured Skills together.
    • Selected Skills still use their normal costs, targeting and cooldowns.
    • Invalid or unavailable activations are skipped rather than breaking the Awakening.
  • Awakening grants +10% MP regeneration for its duration.
  • Duration:
    • 60 seconds normally
    • 120 seconds when mastered
  • Added a constant transparent aura around the user while active.
  • Engraved phrases are displayed to the user and nearby players.
  • Awakening designs persist after saving/reloading.
  • Death, logout, forgetting the Skill or resetting the character properly ends the active Awakening.

Extra Skill — Limiter

  • Added the new Extra Skill Limiter.
  • Automatically obtainable after reaching 1,000,000 EP.
  • Allows the user to deliberately restrict their combat power.
  • Individual limits can be configured for:
    • HP — up to 99% sealed
    • SHP — up to 99% sealed
    • MP — up to 99% sealed
    • AP/Aura — up to 99% sealed
    • Melee Attack Damage — up to 99% sealed
    • Movement Speed — up to 80% sealed
  • Added quick controls for 1%, 10%, maximum and releasing a limiter.
  • Releasing a limiter does not restore resources for free.
  • Permanent stat growth and real EP are preserved while limited.
  • If more than two stats are restricted to their absolute maximum and the player kills another player, the message appears:
    • “I was only using 1% of my true power.”

Four Tiger Evil Cutting Sword

  • Added the Four Tiger Evil Cutting Sword.
  • Has a 40% drop chance when killing the Jeremi3639 Berserker Incarnation.
  • Base stats:
    • 64 Attack Damage
    • 1.6 Attack Speed
  • Added the supplied custom GeckoLib model, texture and animations.
  • Added attack, heavy attack, block-breaking, summon and idle animations.
  • Uses the same weapon EP progression system as the Ocean Scythe.
  • Shatter Cut is permanently included on the weapon.
  • Supports the normal progressive engraving system with a maximum of three distinct weapon engravings.
  • Existing engravings can continue increasing their levels without consuming another slot.
  • Engraving unlock thresholds continue using Tensura's configured weapon EP requirements.

Anti-Constellation Effect

Hitting a player or Constellation with the Four Tiger Evil Cutting Sword applies a 5-second suppression:

  • Stigmas stop functioning.
  • Constellation manifestations cannot be summoned.
  • Constellation support cannot be received.
  • Hitting the target again refreshes the five-second duration.
  • Existing tracked Stigma effects are temporarily suspended rather than permanently deleted.
  • Scenario/sponsor rewards that would arrive during suppression are delayed instead of being lost.

Dokkaebi Bag Overhaul

  • Major performance improvements when opening the Dokkaebi Bag.
  • The Bag no longer builds and sends the entire Minecraft item registry every time it opens.
  • Item data is now cached.
  • The item catalog is paginated to a maximum of 24 items per page.
  • Added item searching by:
    • Display name
    • Namespace
    • Full item ID
  • Added Previous/Next page navigation.
  • Searching still covers the complete approved item catalog without sending all entries to the client at once.

Unique Skill Rerolls

  • Added:
    • /gamerule dokkaebiBagUniqueRerolls true|false
  • Default: true.
  • Setting it to false removes Unique Skill rerolls from the Dokkaebi Bag.
  • Purchases are also rejected server-side, preventing clients from bypassing the gamerule.

Dokkaebi Bag Administration

  • Added:
    • /jeremistensura shop blacklist add <itemid>
    • /jeremistensura shop blacklist remove <itemid>
    • /jeremistensura shop price <itemid> coins <amount>
    • /jeremistensura shop reload
  • Item arguments autocomplete using every registered item in the game, including modded items and items currently hidden from the Bag.
  • Custom item blacklists remain stored in jeremis_tensura-shop-items.toml.
  • Custom prices remain stored in jeremis_tensura-shop-prices.toml.
  • Reloading the shop also invalidates and rebuilds the cached item catalog.

Coins

Reworked the administrative Coin command into:

  • /jeremistensura admin coins get <player>
    • Displays the player's current Coin balance.
  • /jeremistensura admin coins set <player> <value>
    • Sets the player's balance to an exact whole number.
  • /jeremistensura admin coins edit <player> <delta>
    • Adds or subtracts Coins.
    • Supports negative numbers.
  • Coin calculations are overflow-safe.
  • Coin balances are clamped between zero and the existing maximum wallet value.
  • The old coins give syntax remains available as a compatibility alias.

Salesman

  • Added administrative contract management:
    • /jeremistensura admin salesman force <Playerwiththeskill> <targetplayer>
    • /jeremistensura admin salesman remove <Playerwiththeskill> <targetplayer>
  • force creates a genuine player Soul contract using the normal Salesman contract storage.
  • remove releases the player's Soul and cleans related Stake/Connect state.
  • Fixed multiplayer Salesman contracts sometimes doing nothing when the target player signed the contract.
  • Signed contracts are now processed directly from the server-side Sign and Close action.
  • Successful contracts now:
    • Properly register the signing player's Soul.
    • Increase the Salesman's Soul count.
    • Consume the contract book.
    • Remove its issued contract receipt.
    • Immediately synchronize the signer's inventory.

NPC Dokkaebis

  • Added:
    • /gamerule npcDokkaebisOn true|false
  • Default: true.
  • Setting it to false disables NPC Dokkaebis while leaving player Dokkaebis unaffected.
  • Disabled NPC Dokkaebis cannot be created through:
    • Natural spawning
    • Summoning rituals
    • Dormant recalls
    • Channel calls
  • Existing NPC Dokkaebis are safely stored as dormant rather than deleting their channel identity or contract data.

Additional Dokkaebi Performance Improvements

  • Removed the old system where every idle NPC Dokkaebi permanently spawned 3–5 NPC Incarnation escorts.
  • Escorts are now created only when actually required for bounty/retaliation encounters.
  • Temporary escorts are cleaned up when the encounter ends.
  • Escorts are also removed if starting the bounty fails.
  • Legacy dormant escort snapshots are no longer restored.
  • Old leftover idle escorts are cleaned up.
  • Bounty background bookkeeping was reduced from 20 times per second to once per second.
  • Death handling remains immediate through the dedicated death event.

EP Gamerules

  • EP-related gamerules now support decimal values instead of being limited to whole numbers.
  • This includes:
    • epGainMultiplier
    • epGain
    • playerEP
    • vanillaEP
    • tensuraEP
    • moddedEP
    • spawnerEP
    • epDeathPenalty
    • cosmicAwakeningEpMultiplier
  • Examples:
    • epGainMultiplier 0.5 = 50% EP gain
    • epGainMultiplier 1.25 = 125% EP gain
    • epDeathPenalty 7.5 = 7.5% EP loss
  • Fixed multipliers between 0 and 1 incorrectly behaving as 1×.

Tensura Race Configuration

  • Changed how Jeremi's Tensura adds its custom races to Tensura's reincarnation configuration.
  • The following entry races are now injected only once:
    • Dokkaebi Egg
    • Lesser Ocean Spirit
    • Player
  • After the initial setup, Tensura's own reincarnation_config.toml becomes authoritative.
  • Server owners can now disable Jeremi races directly through the normal Tensura config without Jeremi's Tensura continuously adding them back.
  • Existing servers are migrated without overwriting their existing race choices.
  • Removed the old repeated race reinjection behavior.

Divine Blessing & Od Laguna

  • Fixed temporary Unique Skills granted through Divine Inspiration sometimes becoming permanent.
  • Temporary Skills now have authoritative server-side expiration tracking.
  • Expiration continues to work across reconnects, dimension changes and server restarts.
  • Divine Blessing temporary Inspiration Skills last 45 seconds.
  • Od Laguna temporary Inspiration Skills last 60 seconds.
  • Added a limit of 3 permanent copied Unique Skills for Od Laguna.
  • Acquiring another permanent copied Unique requires releasing one of the existing three first.
  • Temporary Inspiration copies do not consume the permanent copy limit.

Commands & Administration

  • Reworked the new administrative commands to use separate Brigadier arguments.
  • Reduced command parsing and whitespace-related failures.
  • Added proper item-ID autocomplete to Dokkaebi Bag administration.
  • Added additional permission checks to Salesman contract administration.
  • Updated command help/guidebook information for the new systems.

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