Jeremis_Tensura-0.8.74.jar
Curse Maven Snippet
What's new
Jeremi's Tensura — v0.8.74
New Skills
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Added the new Unique Skill Awakener.
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Added the command-only Unique Skill Salesman.
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Added new skill icons, wiki information and configuration support.
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Rebalanced Awakener to make its physical and Aura bonuses significantly less overpowering.
Constellations & Demon Kings
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Added
CosmicAwakeningStigmaObtain.-
Allows newly awakened Constellations and Demon Kings to receive a random Constellation Stigma.
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Added an option allowing Constellations and Demon Kings to choose their own modifier starting at Historical Grade.
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Player Constellations may use NPC Constellation modifiers while NPC Constellation sponsors are disabled.
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Added
weakPlayerConstellationGuard.-
Constellations must spend Probability to attack significantly weaker players while enabled.
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Added additional NPC Constellation configuration options.
New Admin Commands
Added commands for:
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Giving a player a specific NPC Constellation.
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Removing a player's Constellation without resetting their character.
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Giving a player the Skill kit of a specific NPC Constellation.
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Giving a player Salesman.
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Force-stopping the Subway Scenario.
Starter Unique System
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Added configurable starter Unique Skills.
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Server owners can select which Unique Skill is given during reincarnation.
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Fixed the starter Unique system sometimes granting an additional random Unique.
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Fixed namespaced Skill IDs not being handled correctly.
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Improved compatibility with permanent Skills and the normal Tensura reincarnation system.
Dokkaebi Performance
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Major performance improvements for NPC Dokkaebis.
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Reduced unnecessary Dokkaebi ticking and storage updates.
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Dokkaebis can now become dormant/despawn when no players are nearby.
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Despawned Dokkaebis retain their identity and channel information.
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Dokkaebis can be called back through their channel or the summoning ritual.
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Added additional protection against duplicate Dokkaebis.
Dokkaebi & Star Stream
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Improved Dokkaebi channel persistence.
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Improved Dokkaebi summoning behavior.
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Added additional NPC/channel synchronization fixes.
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Improved handling of inactive or unloaded Dokkaebis.
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Added Soul Inventory to the Dokkaebi Coin Shop.
Scenarios
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Added
worldScenarioIntervalMinutes.-
World Scenario frequency can now be changed without modifying the mod.
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Default remains 25 minutes.
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Improved Scenario scheduling and administrative controls.
Main Scenario #4 — Subway
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Improved Subway structure protection.
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Fixed enemy spawn positioning.
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Players can now use the Subway portal at any time.
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Leaving the Subway before completing the Scenario now counts as abandoning it.
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Death properly removes a player from the current Subway run and returns them afterward.
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Added an admin command for stopping the Subway Scenario.
Gamerules
Added several new server configuration options, including:
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CosmicAwakeningStigmaObtain -
Historical Cosmic Modifier Choice
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weakPlayerConstellationGuard -
worldScenarioIntervalMinutes -
Starter Unique controls
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NPC Constellation controls
Fixes & Improvements
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Fixed several Starter Unique issues.
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Improved temporary/copied Skill cleanup.
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Improved Skill ownership handling.
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Improved Constellation progression handling.
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Improved NPC persistence.
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Reduced unnecessary server processing.
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Added additional protections against duplicate NPC state.
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Updated Skill Wiki integration.
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Various Scenario, GUI and synchronization fixes.
This mod has no additional files

