File Details
Jeremis_Tensura-0.2.0.jar
- R
- Jul 2, 2026
- 8.33 MB
- 317
- 1.21.1
- NeoForge
File Name
Jeremis_Tensura-0.2.0.jar
Supported Versions
- 1.21.1
Curse Maven Snippet
Sponsorship Update
The Sponsorship Update introduces a complete Constellation and Incarnation system inspired by Omniscient Reader’s Viewpoint.
Players can now receive contracts from powerful NPC Constellations, complete scenarios for them, earn Favor, unlock exclusive abilities, and temporarily summon their Sponsor into battle.
Powerful players may also ascend into Constellations themselves and sponsor other players.
Main Features
-
NPC Constellation sponsorship
-
Player-controlled Constellations
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Permanent Incarnation contracts
-
Historical, Narrative, and Myth-grade Sponsors
-
Sponsor Favor progression
-
Automatically generated scenarios
-
Player-created custom scenarios
-
Sponsored abilities and Stigmas
-
Sponsor interventions
-
Remote observation
-
Combat projections
-
Sponsor manifestations
-
Custom NPC models and skins
-
Narrative and Myth-grade boss bars
-
Myth-grade boss music
-
Sponsor shops and storage
-
Chosen Incarnations
-
Constellation titles
-
Special Regressor sponsorship route
NPC Sponsorship
Players begin receiving offers from NPC Constellations after reaching certain EP milestones.
Sponsor Offer Progression
| Offer stage | Requirement |
|---|---|
| First hand | 100,000 EP |
| Second hand | 200,000 EP after declining the first hand |
| Final hand | 400,000 EP after declining the second hand |
Declining every Constellation in the final hand permanently disables natural Sponsor offers unless an administrator resets them.
The number of available offers depends on the player’s total playtime.
| Total playtime | Offers |
|---|---|
| Less than 2 Minecraft days | 5 |
| 2–5 Minecraft days | 4 |
| 5–10 Minecraft days | 3 |
| More than 10 Minecraft days | 2 |
Each offer roll generally uses the following chances:
-
60% Historical-grade
-
30% Narrative-grade
-
10% Myth-grade
A Constellation that appeared in an earlier hand cannot appear again later.
Only the Constellation’s name and grade are shown before acceptance. Its abilities, scenarios, rewards, and final Stigma remain hidden.
Sponsor Offer Commands
/jeremistensura sponsor offers
/jeremistensura sponsor view <constellation>
/jeremistensura sponsor accept <constellation>
/jeremistensura sponsor decline <constellation>
/jeremistensura sponsor status
Accepting a Sponsor:
-
Permanently registers the Constellation as your Sponsor
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Grants its starting ability package
-
Unlocks Favor progression
-
Unlocks Sponsor scenarios
-
Enables Sponsor messages and reactions
-
Restores sponsored abilities if they are unintentionally removed
-
Removes all remaining offers
A player cannot have both an NPC Sponsor and another player as their Sponsor.
Available NPC Constellations
Historical-grade
-
Sleeping Lady of the Brocade
-
Bald General of Justice
-
Dog Who Threw Himself Into the Flames
-
Guam Divine Doctor
-
Defense Master
-
Goryeo’s First Sword
Historical Constellations focus on specialized support such as healing, defense, swordsmanship, negotiation, justice, and fire.
Narrative-grade
-
Mass Production Maker
-
Queen of the Darkest Spring
-
Demon-like Judge of Fire
-
Abyssal Black Flame Dragon
-
Supreme God of Light
-
Prisoner of the Golden Headband
Narrative Constellations provide stronger abilities, exclusive Stigmas, custom models, custom skins, and advanced manifestations.
Myth-grade
-
Father of the Rich Night
-
Scribe of Heaven
-
Lightning Throne
-
Most Ancient Liberator
Myth-grade Constellations offer the strongest abilities, scenarios, interventions, Stigmas, and combat manifestations.
Sponsor Scenarios
After accepting an NPC Sponsor, players periodically receive Sponsor-specific scenarios.
A scenario is normally offered every 2–4 Minecraft days.
Possible objectives include:
-
Defeating monsters
-
Defeating bosses
-
Increasing EP
-
Surviving for a set time
-
Remaining below a certain HP percentage
-
Travelling a required distance
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Completing Sponsor-specific challenges
Scenario objectives are influenced by the Sponsor’s personality.
For example:
-
Combat-focused Sponsors prefer dangerous battles.
-
Healing-focused Sponsors prefer survival or support objectives.
-
Destructive Sponsors prefer elimination and boss scenarios.
Scenario Commands
/jeremistensura sponsor scenario view
/jeremistensura sponsor scenario accept
/jeremistensura sponsor scenario decline
Requesting a Scenario
Players may request a scenario or suggest a reward once every three Minecraft days.
/jeremistensura sponsor request scenario
/jeremistensura sponsor request scenario reward <reward>
Example reward requests:
ep
mp
item:minecraft:diamond
Possible rewards include:
-
EP
-
Current MP
-
Items
-
Permanent Sponsor abilities
-
Favor
-
Manifestation progression
Possible failure penalties include:
-
Temporary Weakness
-
EP loss
-
Current MP loss
-
Long ability cooldowns
Random NPC scenarios never permanently delete skills.
Favor System
Each NPC Sponsor tracks Favor from -1,000 to 1,000.
Favor represents how satisfied the Constellation is with its Incarnation.
Favor may increase by:
-
Completing Sponsor scenarios
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Defeating bosses
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Defeating meaningful opponents
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Mastering abilities
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Reaching awakening milestones
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Performing actions matching the Sponsor’s personality
Favor may decrease by:
-
Failing scenarios
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Declining scenarios
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Disappointing the Sponsor
-
Losing a summoned manifestation
Declining a scenario removes 5 Favor.
Favor Milestones
| Favor | Reward |
|---|---|
| 500 | Secondary Sponsor ability |
| 750 | Sponsor interventions |
| 1,000 | Final Stigma or signature reward |
Favor Commands
/jeremistensura sponsor request favor status
/jeremistensura sponsor request favor message
/jeremistensura sponsor request favor gift
/jeremistensura sponsor request favor secondary
/jeremistensura sponsor request favor intervention
/jeremistensura sponsor request favor stigma
These commands request the reward or response. They do not bypass the normal requirements.
NPC Sponsor Manifestations
Players who have progressed far enough may temporarily summon their NPC Sponsor as an allied combat entity.
Manifestation Commands
/jeremistensura sponsor manifest summon
/jeremistensura sponsor manifest dismiss
/jeremistensura sponsor manifest status
Short aliases:
/jeremistensura sponsor summon
/jeremistensura sponsor dismiss
Manifestations:
-
Follow and protect their Incarnation
-
Attack enemies targeting their Incarnation
-
Use Sponsor-specific abilities
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Follow their owner between dimensions
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Provide no XP, EP, souls, items, or normal drops
-
Cannot have their protected abilities stolen
-
Cannot have their full loadout permanently copied
Only one Sponsor manifestation may be active per player.
Historical Manifestations
Requirements
-
300 Favor
-
10,000 Probability
-
5 completed Sponsor scenarios
Statistics
| Stat | Value |
|---|---|
| Duration | 5 minutes |
| HP | 1,000 |
| EP | 1,500,000 |
| MP | 5,000,000 |
| Aura | 2,500,000 |
| SHP | 500 |
| Armor | 50 |
| Base damage | 75 |
| Damage reduction | 15% |
Historical manifestations use a stable combat body and display the Constellation’s custom name.
They do not have a boss bar.
Narrative Manifestations
Requirements
-
600 Favor
-
50,000 Probability
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10 completed Sponsor scenarios
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At least one completed Narrative Scenario
Statistics
| Stat | Value |
|---|---|
| Duration | 7 minutes |
| HP | 5,000 |
| EP | 8,000,000 |
| MP | 20,000,000 |
| Aura | 10,000,000 |
| SHP | 3,000 |
| Armor | 120 |
| Base damage | 200 |
| Damage reduction | 30% |
Narrative manifestations include:
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Custom humanoid models
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Custom skins
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Purple boss bars
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Exclusive Stigma attacks
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Advanced combat combinations
Narrative Stigmas
| Constellation | Stigma |
|---|---|
| Mass Production Maker | Industrial Replication |
| Queen of the Darkest Spring | Authority of the Underworld |
| Demon-like Judge of Fire | Flames of Judgment |
| Abyssal Black Flame Dragon | Abyssal Dragon Flame |
| Supreme God of Light | Divine Radiance |
| Prisoner of the Golden Headband | Unrestrained Heaven |
Myth-grade Manifestations
Requirements
-
1,000 Favor
-
250,000 Probability
-
20 completed Sponsor scenarios
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At least one completed Mythical Scenario
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At least 10,000,000 EP
Summoning a Myth-grade manifestation consumes all 1,000 Favor.
Statistics
| Stat | Value |
|---|---|
| Duration | 10 minutes |
| HP | 25,000 |
| EP | 35,000,000 |
| MP | 100,000,000 |
| Aura | 50,000,000 |
| SHP | 15,000 |
| Armor | 250 |
| Base damage | 500 |
| Damage reduction | 50% |
Myth-grade manifestations include:
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Enlarged custom models
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Custom skins
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Gold boss bars
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Server-wide arrival messages
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Mythical Authorities
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Advanced phase-based combat AI
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One Incarnation death rejection per summon
Mythical Authorities
| Constellation | Authority |
|---|---|
| Father of the Rich Night | Dominion of the Dead |
| Scribe of Heaven | Heavenly Record |
| Lightning Throne | Sovereignty of the Sky |
| Most Ancient Liberator | Freedom Beyond Heaven |
Myth-grade Boss Music
Every Myth-grade manifestation has its own boss theme.
| Constellation | Music |
|---|---|
| Father of the Rich Night | Final Night Vault |
| Scribe of Heaven | The Sky Kneels |
| Lightning Throne | Final Record |
| Most Ancient Liberator | Heaven Cannot Chain Me |
Boss music:
-
Plays for players within 50 blocks
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Starts when a player enters the range
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Stops when a player leaves the range
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Repeats while the manifestation remains active
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Stops when the manifestation dies
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Stops when it despawns
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Stops when its timer expires
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Stops when manually dismissed
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Uses the Minecraft Music volume setting
Manifestation Defeat Penalties
| Grade | Penalty |
|---|---|
| Historical | 10-minute cooldown and -50 Favor |
| Narrative | 20-minute cooldown, -150 Favor, Weakness II for 2 minutes |
| Myth | 60-minute cooldown, Favor reset to 0, -50,000 Probability |
Defeating a Myth-grade manifestation also sends a server-wide withdrawal message.
Safe Dismissal Cooldowns
| Grade | Cooldown |
|---|---|
| Historical | 2 minutes |
| Narrative | 5 minutes |
| Myth | 15 minutes |
Natural expiration uses the same cooldown as manually dismissing the manifestation.
Becoming a Player Constellation
Players may unlock Constellation grades by reaching high maximum EP values.
| Grade | EP requirement | Incarnation limit | Maximum scenario grade |
|---|---|---|---|
| Historical-grade | 5,000,000 EP | 1 | Historical |
| Narrative-grade | 10,000,000 EP | 3 | Narrative |
| Mythical-grade | 25,000,000 EP | 7 | Mythical |
Players with an NPC Sponsor require 7,500,000 EP to unlock Historical-grade.
Unlocked grades remain available even if the player later spends or loses EP.
Constellation Commands
/jeremistensura constellation status
/jeremistensura nick <alias>
/jeremistensura nick rank historical-grade
/jeremistensura nick rank narrative-grade
/jeremistensura nick rank mythical-grade
The displayed grade only changes presentation. Actual permissions always use the highest grade the player has unlocked.
Player Sponsorship Contracts
A player Constellation may offer another player a permanent sponsorship contract.
/jeremistensura contract <player> <ability_id>
The receiving player responds with:
/jeremistensura contract accept
/jeremistensura contract decline
The receiver sees:
-
The Sponsor’s alias
-
The Sponsor’s displayed grade
The offered ability remains hidden until the contract is accepted.
After acceptance:
-
The receiver becomes the Sponsor’s permanent Incarnation
-
The Sponsor pays the EP cost
-
The Incarnation pays nothing
-
The selected ability is granted permanently
-
Sponsored abilities are restored after unintended removal
-
The Incarnation cannot accept another permanent Sponsor
General self-sponsorship is not allowed.
Ability Sponsorship Permissions
Permissions are cumulative.
Historical-grade
Can bestow:
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Common Skills
-
Magic
Narrative-grade
Can additionally bestow:
-
Extra Skills
-
Resistances
Mythical-grade
Can additionally bestow:
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Intrinsic Skills
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Nullifications
Unique and Ultimate Skills cannot normally be granted permanently through a standard contract.
The Sponsor must personally possess the ability being offered.
Ability Costs
Normal initial contract cost:
5 × the ability’s acquisition MP cost
Normal additional ability cost:
10 × the ability’s acquisition MP cost
Fixed prices:
| Ability type | EP cost |
|---|---|
| Resistance | 500,000 EP |
| Nullification | 1,200,000 EP |
Grant an additional ability with:
/jeremistensura incarnation <player> sponsor <ability_id>
Special Regressor Contract
Regressor uses a unique sponsorship route.
The holder of The Oldest Dream may permanently grant Regressor to only one person.
The contract costs:
-
50% of the Sponsor’s current EP
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Minimum 10,000,000 EP for the first contract
-
Minimum 20,000,000 EP when granted later
The Oldest Dream may also sponsor itself:
/jeremistensura contract <your_name> regressor
Accepting the self-contract:
-
Grants Regressor permanently
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Makes the player their own Incarnation
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Permanently removes The Oldest Dream
-
Releases its truly-unique ownership
-
Makes Regressor restorable after removal
No other ability may be self-sponsored.
In single-player, reaching 5,000,000 EP also activates a sponsorless Regressor route with a 1% contract check every minute.
Custom Player Scenarios
Player Constellations may create custom scenarios for their Incarnations.
/jeremistensura incarnation <player> quest create
This opens a server-controlled scenario editor.
The Sponsor may configure:
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Objective category
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Exact objective
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Target
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Required amount
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Deadline
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Difficulty
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Hidden or visible objective
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Reward
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Temporary reward duration
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Failure penalty
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Item destination
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Repeatability
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Multiple stages
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Party delivery
Each Incarnation may have a maximum of two offered or active custom scenarios.
Incarnation Commands
/jeremistensura scenario list
/jeremistensura scenario view <id>
/jeremistensura scenario accept <id>
/jeremistensura scenario decline <id>
Sponsor Commands
/jeremistensura incarnation <player> quest list
/jeremistensura incarnation <player> quest cancel <id>
Declining a scenario does not remove the sponsorship contract.
Custom Scenario Objectives
Available objective types include:
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Kill monsters
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Kill players
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Kill bosses
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Kill selected entity types
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Kill selected races
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Kill higher-EP opponents
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Remain alive
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Remain below a selected HP percentage
-
Survive near an enemy
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Take damage without dying
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Gain EP
-
Reach an EP amount
-
Gain mastery
-
Master a skill
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Learn an ability
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Evolve race
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Become a Demon Lord Seed
-
Become a True Demon Lord
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Become a True Hero
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Travel a set distance
-
Enter a selected dimension
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Reach a biome
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Discover a structure
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Reach coordinates
-
Collect items
-
Collect souls
-
Use a selected skill
-
Kill using a selected skill
-
Win without a selected skill
-
Use only Magic
-
Win a duel
-
Win without healing
-
Win without Ultimate Skills
Narrative and Mythical Sponsors may create hidden scenarios.
Narrative-grade also unlocks:
-
Repeatable scenarios
-
Party scenarios
-
Multi-stage scenarios
-
Up to three scenario stages
Scenario Escrow
Custom scenario rewards are removed from the Sponsor when the scenario is created and stored in escrow.
Escrow may contain:
-
EP
-
Current MP
-
Items
-
Experience
-
Utility rewards
-
Temporary abilities
-
Permanent abilities
Escrow is refunded if:
-
The Incarnation declines before starting
-
An ability reward cannot be delivered
After acceptance, failure or Sponsor cancellation forfeits the reward.
Chosen Incarnation
Mythical-grade Sponsors may permanently select one Chosen Incarnation.
/jeremistensura incarnation <player> chosen
Chosen Incarnation benefits include:
-
25% cheaper ability bestowal
-
Permanent HP display for the Sponsor
-
HP warnings at 50%, 25%, and 10%
-
10% increased mastery gain
-
One free intervention or death protection each Minecraft day
-
25% larger Mythical scenario rewards
-
Access to temporary Ultimate Skill rewards
The Oldest Dream’s sponsored Regressor is automatically selected as its Chosen Incarnation.
Sponsor Interventions
Sponsors may directly support their Incarnations.
/jeremistensura incarnation <player> intervene heal
/jeremistensura incarnation <player> intervene mp
/jeremistensura incarnation <player> intervene barrier
/jeremistensura incarnation <player> intervene buff
/jeremistensura incarnation <player> intervene teleport
/jeremistensura incarnation <player> intervene cooldown [ability]
/jeremistensura incarnation <player> intervene senditem <count>
/jeremistensura incarnation <player> intervene resistance <ability>
/jeremistensura incarnation <player> intervene nullification <ability>
/jeremistensura incarnation <player> intervene ability <ability> <minutes>
/jeremistensura incarnation <player> intervene death
Supported interventions may use Probability instead of EP by adding:
probability
Example:
/jeremistensura incarnation PlayerName intervene heal probability
Observation and Projection
Remote Observation
Narrative and Mythical Sponsors may remotely observe their Incarnation for 30 seconds.
/jeremistensura incarnation <player> spectate
/jeremistensura observation return
Projection
/jeremistensura incarnation <player> project
/jeremistensura projection return
Narrative projection uses an orichalcum Bone Golem body.
Mythical projection uses a hihiirokane body.
If the projection body is destroyed:
-
Narrative Sponsors lose 10% of their original EP
-
Mythical Sponsors lose 20% of their original EP
Returning manually causes no EP loss.
Player Constellation Manifestation
Mythical-grade player Constellations may create a temporary manifestation near an Incarnation.
/jeremistensura incarnation <player> manifest
The manifestation lasts for five minutes and uses a hihiirokane vessel.
Recall and Sponsor Domain
Recall
/jeremistensura incarnation <player> recall
/jeremistensura incarnation <player> recall probability
Mythical Sponsors may recall an Incarnation using EP or Probability.
Sponsor Domain
/jeremistensura incarnation <player> domain
Mythical Sponsors may open a private Constellation Domain.
Sponsor Storage and Shop
Storage
/jeremistensura shop storage
/jeremistensura shop withdraw <item> <count>
Items collected through Sponsor scenarios may be transferred into persistent Sponsor Storage.
Shop
List the item in your main hand:
/jeremistensura shop add <ep-price>
Manage listings:
/jeremistensura shop list
/jeremistensura shop remove <id>
Incarnations may browse and purchase from their online Sponsor:
/jeremistensura shop view
/jeremistensura shop buy <id>
All Sponsor Shop purchases use EP.
Constellation Titles
/jeremistensura title list
/jeremistensura title set <title>
/jeremistensura title none
Available titles include:
-
Sponsor of a Hero
-
Patron of Calamity
-
One Who Defied Death
-
Collector of Stories
-
Maker of Kings
-
Cruel Constellation
-
Benevolent Constellation
-
Watcher Beyond the Stars
Administrator Commands
Favor Management
/jeremistensura favors get <player>
/jeremistensura favors edit <player> add <amount>
/jeremistensura favors edit <player> set <amount>
Reset NPC Sponsorship
/jeremistensura sponsor admin reset <player>
This resets:
-
NPC Sponsor
-
Sponsor offers
-
Favor
-
Active NPC scenario
-
Sponsor cooldowns
-
Offer history
-
Active manifestation
Previously granted abilities are not deleted.
Remove Player Contract
/jeremistensura admin contract remove <player>
This removes both sides of a player-created sponsorship contract.
Important Rules
-
Sponsorship contracts are permanent unless removed by an administrator.
-
Player-created contracts require voluntary acceptance.
-
A player cannot have both an NPC Sponsor and a player Sponsor.
-
Normal self-sponsorship is prohibited.
-
Regressor is the only self-sponsorship exception.
-
Sponsors must own any ability they grant.
-
Ability categories are restricted by Constellation grade.
-
Incarnation limits cannot be bypassed using pending contracts.
-
Each Incarnation may have two active or offered custom scenarios.
-
Scenario rewards enter escrow before the scenario begins.
-
Failure penalties are shown before scenario acceptance.
-
Chosen Incarnation selection is permanent.
-
Sponsored abilities are restored after unintended removal.
-
NPC manifestations provide no farmable drops or progression rewards.
-
Manifestation Authorities cannot be stolen or permanently copied.