itemweaver-1.0.0+1.21.8.jar
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What's new
# ItemWeaver 1.1.0+1.21.8
**Update the server and every player at the same time.** This version adds new block IDs, so a player with an older ItemWeaver cannot join. Players who see 3D content still need GeckoLib 5.2.2+.
## New
- **Pointed dripstone** – new content type `"type": "dripstone"`. One definition is one block with all ten vanilla shapes: it points up or down depending on where you look, picks its thickness from its neighbours, stacks into columns, merges tip to tip, can be waterlogged and uses the vanilla hitbox. It drops itself (also when its support is broken or it is blown up) and mines faster with a pickaxe. Only one texture prefix is needed; the ten textures, models and block states are generated. Decorative only – no growth, dripping or falling stalactites.
- **3D armor made in Blockbench works when worn** – each piece can cover any part of the body (helmet shoulder guards, chestplate tassets, legging hips), follows head, arm and leg movement, sneaking and armor stand poses. In the inventory and in the hand it shows its normal flat icon.
- **Blocks follow their model** – blocks with a custom model that does not fill the whole block no longer cut see-through holes into the ground around them. They let light through, have a hitbox matching the model and show transparent texture pixels correctly. New optional block fields `opaque` and `hitbox` override the automatic shape.
- **Cleaner recipe viewers** – REI, EMI and JEI now hide the thousands of unused ItemWeaver slots and show only the content your server loads.
## Fixed
- The game crashed as soon as a player wore 3D (GeckoLib) armor.
- Players could not join a server that had been empty for a while – they hung on "Downloading ItemWeaver assets". Joining now works on a paused server, and if a download ever stalls, the client stops after 30 seconds with a clear message instead of waiting forever.
## Known issues
- Block `lightLevel` is not applied yet – custom blocks do not glow.
- Block `hardness` does not change mining speed yet; `resistance` works.
## Notes for server owners
- Changing an existing definition from `"type": "block"` to `"type": "dripstone"` gives it a new slot. Blocks already placed from the old definition stop working, so convert before you build with them.
- In 3D armor models the character's right side must be on negative x, which is how Blockbench exports it. A model with swapped sides looks fine standing still but its limbs move with the wrong arm or leg.
- The wiki has new and updated chapters on armor (flat and 3D from Blockbench), models exported from Blockbench, blocks, pointed dripstone and troubleshooting.
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