item_get-1.0.2.jar
Curse Maven Snippet
What's new
# Item Get! v1.0.2 Changelog
This update adds the reminder handbook, new trigger types, and several improvements for modpack creators.
## Added
- Added the Reminder Handbook.
- Players can view reminders they have already triggered.
- Clicking an entry replays the reminder.
- The handbook is opened from a small icon in the vanilla inventory screen.
- The icon can be moved by long-press dragging.
- Icon position is saved per world, making it easier for modpack creators to prepare layouts.
- Added commands:
- `/itemget handbook`
- `/itemget manager`
- Added new trigger types:
- Trigger when the player dies from a specific damage source.
- Trigger when the player completes a specific advancement.
- Added translation key support for reminder titles and descriptions.
- Plain text is still supported.
- Translation keys such as `item_get.example.diamond.title` can now be used.
- Existing keys are localized automatically.
- Missing keys fall back to the original input text.
## Changed
- Manager and handbook keybinds are now unbound by default to avoid taking commonly used keys.
- Reminder rules are now stored globally in `config/item_get/rules.json`.
- Rules are shared across worlds.
- Player trigger progress and history remain world/player specific.
- Improved handbook list clipping and scrolling.
- Improved display text for several trigger types.
## Fixed
- Fixed triggered reminders sometimes replaying after death or state reset.
- Fixed edited text disappearing after opening selection lists or previewing.
- Fixed blurry GUI issues in the NeoForge version.
- Fixed several list, clipping, scrolling, and button overlap issues.
All Relations
- All Relations
- Embedded Library
- Optional Dependency
- Required Dependency
- Tool
- Incompatible
- Include
This mod has no related projects

