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Item Frame Cache for Items & Maps

Keep map walls, item displays, item frames and wall paintings visible beyond the server’s tracking distance. Lightweight, client-side and highly configurable for large Minecraft builds.
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item-frame-cache-2.1.0-quilt-26.3.jar

File nameitem-frame-cache-2.1.0-quilt-26.3.jar
Uploader
TheWicked365TheWicked365
Uploaded
Oct 3, 2026
Downloads
4
Size
85.0 KB
Mod Loaders
Quilt
File ID
9045658
Type
R
Release
Supported game versions
  • 26.3

Curse Maven Snippet

Quilt

modImplementation "curse.maven:item-frame-cache-for-items-and-maps-1665476:9045658"

Learn more about Curse Maven

What's new

Item Frame Cache 2.1.0 — Minecraft 26.3

New

  • Added support for caching wall paintings.
  • Paintings now remain visible beyond the server entity-tracking distance.
  • Added a new Cache Paintings option to the configuration screen.
  • Large paintings are supported, including paintings attached to multiple backing blocks.

Improvements

  • Paintings remain cached when their chunks unload and reload.
  • Cached paintings are restored immediately when returning to an area instead of waiting for the server to resend each painting entity.
  • Item frames and paintings now share the same configurable render-distance system.
  • The cache limit now applies to the combined total of item frames and paintings.

Fixes

  • Fixed cached paintings disappearing during chunk reloads.
  • Fixed paintings reappearing gradually when returning to a previously visited area.
  • Cached paintings are removed correctly when the painting itself is broken.
  • Cached paintings are removed when one of their required support blocks is destroyed.
  • Improved invalidation handling for destroyed item frames and paintings to prevent ghost decorations.

Compatibility

  • Minecraft 26.3
  • Fabric
  • Quilt
  • NeoForge
  • Forge
  • Java 25

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