Iron & Blood Beta-0.3.3
Curse Maven Snippet
What's new
# Iron & Blood Beta 0.3.3 Changelog
## Overview
Beta 0.3.3 focuses on expanding mod compatibility, refining combat calculations, improving body damage reliability, and polishing the overall combat experience.
---
# Added
## New Beheading Sound Effect
Added a dedicated sound effect for successful beheading executions.
This provides clearer audiovisual feedback for lethal finishing blows.
---
## Expanded Armor Compatibility
Added built-in compatibility for additional armor sets.
New compatibility includes:
- Realistic VankoCraft armor
- Tinkers' Construct armor
- Slavic armor variants
- Civilian clothing variants
This improves automatic armor weight and protection calculations without requiring manual configuration.
---
## New Entity Profile Support
Added support for additional entity profiles.
New compatibility:
- Valarian Conquest
Entity-specific combat behavior and damage calculations are now automatically recognized.
---
## Falling Thrust Combat Support
Added a new internal falling thrust calculation.
This improves downward attacks performed while falling, allowing them to be processed separately from standard melee attacks.
---
# Improved
## Body Damage System
Improved overall body damage reliability.
Changes:
- Improved hit distribution calculations.
- Improved body-part damage assignment.
- Improved treatment result handling.
- Improved body aggregation logic.
- Improved damage removal processing.
These changes make localized damage behave more consistently during complex combat situations.
---
## Combat Calculator
Improved combat calculations.
Changes:
- Improved attack processing.
- Improved weapon damage evaluation.
- Improved armor interaction.
- Improved falling attack handling.
- Improved combat consistency.
---
## Weapon Stat Resolution
Improved weapon stat loading.
Changes:
- Improved override priority handling.
- Improved tag override support.
- Improved numeric override processing.
- Improved configuration loading.
Custom weapon statistics now resolve more reliably.
---
## Armor Weight System
Improved armor weight calculations.
Changes:
- Improved equipped weight caching.
- Improved armor profile resolution.
- Improved equipment update handling.
This reduces unnecessary recalculations while improving accuracy.
---
## Boss Profile System
Improved boss profile loading.
Changes:
- Improved profile loading.
- Improved resolver logic.
- Improved compatibility with custom entity profiles.
---
## Body Health Screen
Improved the body health interface.
Changes:
- Improved body region display.
- Improved interaction handling.
- Improved treatment screen behavior.
---
## Configuration Screens
Improved in-game configuration menus.
Changes:
- Improved category navigation.
- Improved range controls.
- Improved panel interaction.
- Improved configuration entry handling.
---
## Command System
Improved Iron & Blood command handling.
Changes:
- Improved command processing.
- Improved body inspection reliability.
- Improved internal command structure.
---
# Compatibility Improvements
## External Stamina Compatibility
Improved integration with external stamina systems.
Changes:
- Improved Epic Fight attack synchronization.
- Improved stamina synchronization.
- Improved pending stamina handling.
---
## Epic Fight Compatibility
Improved combat synchronization with Epic Fight.
Changes:
- Improved attack state handling.
- Improved combat synchronization.
- Improved guard interaction.
---
# Fixed
## Body Damage Fixes
Fixed several issues affecting localized damage calculations.
Including:
- Incorrect damage distribution.
- Inconsistent treatment results.
- Incorrect body aggregation.
- Damage processing edge cases.
---
## Weapon Override Fixes
Fixed several issues involving weapon configuration overrides.
Including:
- Tag override resolution.
- Numeric override loading.
- Configuration override priority.
---
## Combat Fixes
Fixed multiple combat-related inconsistencies.
Including:
- Attack processing edge cases.
- Armor interaction inconsistencies.
- Damage calculation reliability.
---
## UI Fixes
Fixed several interface issues involving:
- Body Health Screen
- Weapon Override Screen
- Configuration Screen
Improved interface consistency and responsiveness.
---
# Optimization
## Combat Processing
Optimized:
- Combat calculations
- Damage processing
- Weapon stat resolution
- Armor weight calculation
Reduced unnecessary processing during combat.
---
## Data Loading
Optimized:
- Boss profile loading
- Weapon override loading
- Configuration loading
- Compatibility data loading
Improves startup performance and reduces redundant data processing.
---
## Multiplayer Synchronization
Optimized synchronization for:
- Body damage
- Stamina
- Combat events
- Treatment actions
Improves multiplayer stability.
---
# Summary
## Added
- New beheading sound effect.
- Falling thrust combat support.
- Additional armor compatibility.
- New entity compatibility profiles.
## Fixed
- Body damage calculation issues.
- Weapon override loading issues.
- Combat processing inconsistencies.
- Multiple UI-related issues.
## Improved
- Combat calculations.
- Body damage reliability.
- Weapon stat resolution.
- Armor weight calculations.
- Epic Fight compatibility.
- External stamina compatibility.
- Configuration interface.
## Optimized
- Combat processing.
- Data loading.
- Multiplayer synchronization.
This mod has no additional files

