File Details
v2.0.0 ~ IDA 1.20.1
- R
- Aug 21, 2025
- 7.70 MB
- 10.4K
- 1.20.1
- Forge
File Name
IDA-v2.0.0.jar
Supported Versions
- 1.20.1
Curse Maven Snippet
Changelog V2.0.0:
This update is a big one, reworking and improving all the dungeons and adding more decoration and integration, after this update only fixes are going to be made since I wan't to take a break for a while since I'm going back to Youtube, thanks for all the support. <3
- Keep Kayra library got improved.
- Plague Asylum now has a lobby, the center of the structure.
- The Greenwood Pub got new rooms.
- The Heavenly Rider, Conqueror and Challenger got rid of those missing blocks and also got interior improvements.
- The Thornborn Towers changed the leaves and got interior improvements
- Added many optional processors to all structures for optional compatibility with Clayworks, Mowzies Mobs and Environmental.
- Fixed and removed all missing blocks in all structures.
- The Desert Hall got less traps and added a parkour level to the structure.
- The Greenwood Pub changed his tunnel generation, this for avoid possible issues with rivers.
- Fixed generation for Merchant Campsite, now it should be more common to find tents around since it was an issue with the decorations.
- NEW STRUCTURE: The bandit village is back with the same style as the Bandit Towers, with illagers around the place.
- Changed the format of tags, to be more organized and clean.
- Added loot to all Cabinets of Farmer's Delight
- Added a spawner of Vex on top of the Thornborn Towers.
- Fixed compatibility with "When Dungeons Arise", the only issue present is that both advancements collide, but I will fix it when all the structures get done. (Only for mod version)