promotional bannermobile promotional banner

Intangible

Harnessing souls to perform magic

File Details

intangible-1.8.9-0.0.24.jar

  • B
  • Feb 27, 2016
  • 5.59 MB
  • 4.8K
  • 1.8.9

File Name

intangible-1.8.9-0.0.24.jar

Supported Versions

  • 1.8.9

* Added the Soulbone Spear, that will convert bone drops to soulbone (it may do other things too, one of which may be a blatant re-imagining of a thing from another certain awesome modder :P).
* Minimum forge version raised to .1740 (to fix chariot player not standing issue and ItemStack capabilities not working)
* Breaking a soul well will now release up to 30 souls, and will prioritize higher value ones.
* Reaper could lose track of target and attack something else.
* Tendrils now gather XP.
* Increased the reach of some golem arms.
* Possessed horses will no longer throw the possessor.
* Fixed a possible crash given an unlucky combination of keyboard spell shortcuts.
* Disabling flight just before landing caused extreme fall damage.
* Fixed potential pantheon client crash when client sync took too long.
* Fixed potential crash when an invalid value for HUD anchor was set in the config file.
* Slingshot stopped working after events that caused MC to no longer allow motion = 0 (wat?)
* In SSP, piloted golems could disappear if ridden when logging out.
* Animated entities will no longer attack their creator if they damage themselves (via swarms or whatever)
* Glass blocks thrown by players will now melt in the world correctly without the need for a custom glass item (hopefully resolving any issues with mods that rely on in-world glass item entities ).
* Fixed a crash that could occur when placing crystal blocks with a wise stone block in a soul forge.
* Reordered creative menu items.
* Fixed crash when a circuit stamper TE is being invoked on an block fed by a piping system. I assume something is very wrong with the reporters world.
* Added config settings for adding a tick offset to start times of fast time deity effects to allow tweaking for mods that use modulo of time to trigger.
* Added book pages for crystal blocks and armor.

* Fixed a doombolt oddness when logging out at the wrong moment in a zombie hoard.