Instant Leaf Decay

Instant Leaf Decay immediately removes all connected leaves when a tree's supporting logs are broken, eliminating waiting times and improving server performance.

File Details

Instant Leaf Decay 1.0.0-1.20.x

  • R
  • Jun 2, 2026
  • 4.32 KB
  • 7
  • 1.20.6+6
  • Fabric

File Name

instant-leaf-decay-mc1.20-1.0.0-1.20.x.jar

Supported Versions

  • 1.20.6
  • 1.20.5
  • 1.20.4
  • 1.20.3
  • 1.20.2
  • 1.20.1
  • 1.20

Curse Maven Snippet

Fabric

modImplementation "curse.maven:instant-leaf-decay-1405328:8184844"
Curse Maven does not yet support mods that have disabled 3rd party sharing

Learn more about Curse Maven

⚡ Instant Leaf Decay - Hotfix Release

This version completely addresses the critical crashes and performance freezes reported on singleplayer worlds and under heavy TNT explosion loads:

  • 🛡️ TNT Explosion Crash Fixed: Traditional instant leaf decay mods recursively trace and break leaves instantly in a single tick. When tree farms are exploded with TNT, this triggers thousands of recursive block updates, causing severe CPU spikes or StackOverflowError. This version features a queue-based scheduled decay manager that limits decays to 250 leaf blocks per tick per world. This completely prevents stack overflow crashes and server watchdog freezes under high-load deforestation while decaying large forests rapidly and smoothly.
  • 🔌 Singleplayer Load Crash Fixed: Resolved thread-safety and chunk-loading mixin conflicts in subclass methods. The mod now hooks safely into standard leaves tick executors, working perfectly for both server-side multiplayer and local singleplayer worlds.
  • 💨 Silent & Instant Decay: Leaf blocks now disappear instantly and silently without spawning block break sound or particles, while still dropping saplings, sticks, and apples naturally.
  • ⚡ Lightweight & Server-Side: Standard Fabric gameplay mod that is fully server-side compatible (clients do not need to install it to join).