2.1.0.0
Curse Maven Snippet
What's new
2.1.0.0
- Enchantments
- Added Well Fed, a chestplate enchantment that increases the health regeneration speed from eating by 25%
- Added Curse of Malnutrition, a curse enchantment that reduces the health regeneration speed from eating by 35%
- Like other curses, it's not obtainable from the enchanting table or villagers, only from loot and fishing
- Can't be on the same piece as Well Fed
- Those only change how fast the health is regenerated, not the total amount of health regenerated by food
- If Rune Enchanting is installed, Well Fed and Curse of Malnutrition are also available as chestplate runes
2.0.2.2
- Enhanced health regenerated tooltip
2.0.2.1
- Added config option to force the overtime regen overlay to always render on the first row of hearts, capping at 20 health. Useful for mods that change heart rendering
- Fixed regen overlay rendering with F1 hidden GUI
2.0.2.0
- Added config option to always show how much health will food regen instead of locking it behind advanced tooltips
- Improved the overtime regen overlay texture. Thanks to @skippyzii
- Fixed overtime regen overlay misplaced with ISO's Regenerating Absorption
2.0.1.0
- Changed the Overtime regen overlay to golden outline on the hearts
2.0.0.4
- Fixed armor bar rendering with hidden GUI
- Fixed regen bar too much to the left if player's health was above 20
2.0.0.3
- Fixed regen bar ignoring max health
- Fixed regen bar being smaller than health bar if exceeding missing health
2.0.0.2
- Fixed armor bar not rendering properly
2.0.0.1
- Fixed some config options descriptions
2.0.0.0-beta
Ported to 1.21.1
- Formulas for over time strength has been adjusted due to saturation_modifier no longer existing
- Overall speed with overtime regen reduced
- Cakes now heal 50% missing health instead of 30% and minimum 2 instead of 1, but over time and no longer instantly
All Relations
- All Relations
- Embedded Library
- Optional Dependency
- Required Dependency
- Tool
- Incompatible
- Include

