infusedpower-0.9.93-neoforge-26.1.2.jar
Curse Maven Snippet
What's new
Polish and Fixes
Faster loading
- Big modpacks load faster: Numen prices are now worked out once, when the world starts. In a 318-mod pack this took 5 to 7 minutes in 0.9.91, and now takes about 1 second
- Joining a world no longer searches the map for structures to show the Rift Altar's loot
- Starting the game with Tensura no longer crashes
The world through the Sunstone
- Trees: The green strands round a trunk are round tubes of light now. The trees have new and improved effects too
- Sunlight: New effects in daylight, under open sky
- Dark places: New effects in the dark, in tunnels and around monster spawners
The Arcane Anvil
- The Nullifying Gem: The visual of the Nullifying Gem has been improved and reworked
- The Chaos Orb: The visual of the Chaos Orb has been improved and reworked
- The Warp Gem: The visual of the Warp Gem has been improved and reworked
- The help text over the anvil's empty slots shows only when your hand is empty
- A blank Warp Gem says the potency of sigil it takes (40), and a sigil that is too strong or too weak says so on its tooltip in the crafting grid
Attributes above 100%
- 10 attributes keep going past 100%: Accuracy, Freeze Chance, Frost Armor, Daze, Sweep Damage, Explosion Resistance, Sneaking Speed, Soul Sand Speed, Water Movement Efficiency and Cleanse now do more above 100% instead of stopping there. For example Cleanse above 100% leaves the Cleansed effect, 1s for every 10%, which keeps new harmful effects off
Fixes
- The Rhabdos bolt does 2x the damage
- Fixed ritual summons costing far too much on the outer rings. Each ring now adds 5% to the cost and the charge time
- Fixed a graphic bug that showed odd lines in the Sunstone's mark over an ancient city
- Fixed a graphic bug: the Kobalos's shield and portal hid the water and ice behind them
- Fixed the colors of ritual glyphs: each ring shows its own glyphs, each in its own color
- The text shown with Ctrl on glyphs and sigils is smaller, so it fits on the screen
- Other players now see the raised Sunstone held in both hands
- Creatures pay fewer essences when scanned, especially the most expensive ones, for balance
- The Sunstone and the Powered Sunstone have new icons, a golden rim with copper
- The Sunstone is crafted from 7 gold ingots, 1 copper ingot and 1 Pure Calcite
- Fixed text that repeated itself in the Table of Practice's creature studies
- Two stats were both called Swim Speed: the game's water stat is now called Water Movement Efficiency
- The Cleansed effect has its own icon
- Fixed how the Numen flow, the links and the Rhabdos look with Sodium and Iris
- The credits card shows a picture beside each thing SeelkaArt made
- New sounds for the Kobalos, the Shade, the discovery cards, the Table of Practice's reward chest and the torches ritual
For modpack makers
- settings.json:
firstJoin.giveGuidebookset to false stops giving the Guidebook on first join - The Modpack Maker's Tutorial has a Numen prices entry: how a price is found, which items get none, and how to write your own
- The datapacks guide covers the new price list and its files
All Relations
- All Relations
- Embedded Library
- Optional Dependency
- Required Dependency
- Tool
- Incompatible
- Include
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