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Infused Mobs

Hostile mobs spawn with occult-infused tiers and randomized abilities — fully configurable via JSON.
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infusedmobs-2.10.1+26.3.jar

File nameinfusedmobs-2.10.1-26.3.jar
Uploader
Hunter1712Hunter1712
Uploaded
Nov 2, 2026
Downloads
34
Size
205.0 KB
Mod Loaders
Fabric
File ID
9407549
Type
R
Release
Supported game versions
  • 26.3

Curse Maven Snippet

Fabric

modImplementation "curse.maven:infused-mobs-1628055:9407549"

Learn more about Curse Maven

What's new

Changelog

All notable changes to this project will be documented in this file.

The format is based on Keep a Changelog, and this project adheres to Semantic Versioning.

[2.10.1] - 2026-11-02

Fixed

  • Audit fixes — world restart no longer multiplies max health again (Shade 2×→4×, Doom 3×→9×, Void 4×→16× on reload); unreadable config files are no longer silently overwritten with defaults; chunk unloads no longer leak live tier state; mobs changing dimension now store their roll in the new level; Bequest no longer NPEs on unregistered persisted ability ids; Rupture no longer creates split copies in blacklisted or gamerule-disabled dimensions; hiding nametags no longer clears a mob's custom name; monsters that roll nothing are no longer persisted forever; Infinity/huge multipliers are now clamped by config; 26.3 Thorns duplicate call removed.

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