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Infinity Nexus Cables

Item, fluid, energy, redstone and gas cables with per-face configuration, filters, four tiers and cosmetic facades.
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Infinity-Nexus-Cables-Neoforge-1.0.2-26.1.2

File nameinfinity_nexus_cables-1.0.2-26.1.2.jar
Uploader
ReavikReavik
Uploaded
Oct 20, 2026
Downloads
8
Size
573.8 KB
Mod Loaders
NeoForge
File ID
9271862
Type
B
Beta
Supported game versions
  • 26.1.2

Curse Maven Snippet

NeoForge

implementation "curse.maven:infinity-nexus-cables-1755333:9271862"

Learn more about Curse Maven

What's new

V: 1.0.2

Add:

  • Added facades/covers: copy a block appearance with an empty facade and apply it to the whole cable or a single face; states are persisted, synced and safely dropped.
  • Added the empty facade recipe (4 iron nuggets + 1 glass -> 4 facades), item model/texture and en_us/pt_br strings.
  • Added no-shift cloning: right-clicking a covered cable with a facade copies the stored facade into the held item.
  • Added the renderCableUnderFacade client config (default true) to render the cable model underneath any facade, including glass covers.
  • Added the extract flange (4..12) to the wrench overlay so EXTRACT faces remain distinguishable under full facades.
  • Added two-step cable breaking: without shift, facades are removed and the cable stays; with shift, the cable and one facade drop normally.

V: 1.0.1

Add:

  • Item and fluid cables: added Keep here, which keeps a configured amount in the source while extracting (disabled on INSERT faces).
  • Item and fluid cables: added Keep dest, which keeps a configured amount of each resource in the destination.
  • Item and fluid cables: added Slots, a comma-separated 1-based slot list that controls source extraction or destination insertion slots.

V: 1.0.0

Add:

  • Created

Version started season 9

This mod has no additional files