Find Keys, spawn Dungeons, get Loot!
Ever played an RPG modpack and thought there just aren't enough structures?
Or maybe the structures kind of get depleted on servers and newcomers are met with an empty world?
What if you could spawn them yourself?
This mod adds Dungeon keys which drop from any hostile mob. Those keys are used to spawn and transport you to a dungeon.
Inside the dungeon, you are in adventure mode, which means you can't break or place blocks.
Features:
- dungeons spawnable from items
- pick your difficulty, mobs become stronger for increased rewards
- different dungeon types with different challenges
- defeat mobs faster to gain better score and better rewards
- dungeon mobs drop special currency
- shops at end of dungeon to use your currency on
- datapack and addon support, make your own dungeons easily!
Warning: The mod is currently in BETA, and might not be ready for servers yet. (Dungeon spawning could cause lag)
This is an amazing mod, I absolutely love it, but at the same time, it's a complete ripoff.
First off, the dungeons themselves are really hard, which I usually don't mind, but when you pair that with lackluster loot then you're simply setting up the player for disappointment. I'd say either make the gems trade for more, or just lower the prices.
If you really wanted to, maybe you could add more special items/tools/weapons/whatever that could only be obtained via trading with gems.
This mod is still great but it's still kinda useless, and I feel like that should be changed a little.
Any solution to this dilemma? If your modpack (Medieval Minecraft) uses Traveler's Backpacks, when you die they are placed on the ground. When that happens in an Infinite Dungeon, you can't pick them up again, due to not being able to mine blocks. I had to abandon my backpack forever. Anyone know of a way around this besides making sure you take your pack off first?
In reply to deadly_accurate:
sneaky + right click the backpack with empty hand
Amazing 1.12.2 pleasee
Fast question,i hope i'm not disturbing,but it's still a problem to use this mod on servers?
is there config file in it?. I kinda want to increase drop rate of the key
1.18 plz I need this.
if playing multiplayer and 2 players use the same key at the same time do they both go to the same dungeon?
In reply to idiotface:
did you find out?
Very nice idea!
I'll follow the mod progress to use it in 1.18 o/
Great mod, I do feel like the difficulty of the dungeons isnt worth the reward though they're still fun to do. Only issue is that if you die while having a backpack on from another mod, the backpack seems to just be deleted since normally they are placed on the ground as a block when you die. Even when teleporting to the location it says the backpack was placed at, it isn't there.
This is genius!
I do not know why, but at the end of the dungeon does not appear store, many currencies have already been accumulated ...
sorry fore my English
RU: не знаю почему, но в конце подземелья у меня не появляется магазин, валюты уже накопил много...
Will there be a 1.18 update for your mod?
I've been looking for a mod like this for so long! I really want to use it in my modpack!!!! I have a couple of requests if you wouldn't mind:
1. Can I create my own dungeons?
2. Is it possible to spawn modded mobs in those dungeons?
(love how hard these dungeons are)
In reply to Kenevy:
Yes, you can create your own dungeon layouts, shop lists, reward lists etc and add any mob types to them.
Just browse the mod jar's data folder to find all the datapacks that are editable.
In reply to mcrobertx22:
Put any thought into my ideas?
I personally like this idea. But currently the dungeons are too strong.
Easy cannot be defeated even with netherite especially when a horde summons.
If the idea is to survive the longest then you shouldnt die loosing your items.
Edit: Also if you clear a dungeon all mobs should be killed and not just staying to kill you even after clearance.
In reply to yorkmouseLive:
Guess i'll be nerfing them a bit then.
In reply to mcrobertx22:
a config option to set how difficult the dungeon is would be really good, or to set how many mobs spawn. That way mod packs with overpowered gear won't feel like they're boring and modpacks with vanilla gear won't feel they're overpowered.