A community-made Nether Update!
Infernal Expansion is a Vanilla+ styled Minecraft 1.16 mod-in-development for Forge that aims to expand the Nether beyond the scope of the Nether Update!
In this first release, we add five new mobs to each Vanilla biome:
The Voline, the Shroomloin, the Warpbeetle, the Embody, and the Basalt Giant!
See the trailer below:
We also added Smooth & Brick variations to Glowstone for all your building needs!
Ever wanted to put Glowstone Dust into block form? Now you can with Glowdust and it's Sandstone variants, too!
There's several more blocks and items included that you'll see utilized in a whole new Glowstone-themed biome down the road, too! ;)
And lets us not forget one of the most valuable additions...
The NTP command!
When used in either the Overworld or Nether, it teleports you there and back no problem!
No more summoning Nether Portal blocks for you!
If you would like to contribute to the development of the mod with textures, models, or perhaps most invaluably coding ability...
Come join the Discord! https://discord.gg/UYGSn94
We hold monthly contests and have a wonderful community of brainstormers and artists!
We have a lot to do, so it may take a while, but hopefully it'll be worth the wait! :D
(Note: Requests for back-porting or mod-loader porting will be ignored/deleted.)
(Yes, this mod is compatible with Biomes O' Plenty, Biomes You'll Go, and other mods that add to the Nether ;)
We'll let you know if there's any exceptions.)
I really love the Vanilla+ style. Great work!
In reply to accountforcommenting23:
Thanks pal!
In reply to Nekomaster1000:
could you please update the description
In reply to Nekomaster1000:
could you please update the description
Can use in a modpack?
If so then is there a way to config a default world upon creation? As in not have to go into each worlds created files and edit them manually by hand?
Bc the file that generates in normal configs called 'infernalexp-client.toml' is blank
In reply to ShootToKillSTK:
I'm afraid not at the moment :'3 We're working on it...
This mod looks interesting, I like mods that add more enemies, especially harder ones.
Keep up the good work, liking the designs. Hoping to see some biomes and perhaps a boss at some point, no clue what you've got planned!
In reply to Willy_Donka:
Thanks buddy! :> You can keep up with us and see what's planned over on our Discord, if that interests you! I'll tell you here though that a new biome and a couple new mobs are coming up next ;) It's taking a while because we're trying to refine it as much as possible before releasing it!
May i ask when the glowstone canyon, glowsquito and blindsight will be added?
In reply to CopperfishMClord:
We're currently working on it - They're all implemented but still need a fair amount of work before they're good enough to release :] The interest is appreciated
In reply to Nekomaster1000:
Yayy
In reply to Nekomaster1000:
Neat :)
In reply to CopperfishMClord:
yes they can add now
I love your content, keep it up. Mob models look great and I've seen the confirmed mobs on your discord can't wait. Curious question though, any planned drops for these mobs other than the little dude who dropps gold nuggets :D
In reply to ge0rgedakid:
Thanks man! <3 And we do have planned drops indeed! They took a long time to decide upon but we're going to roll them out gradually, so hopefully it'll be worth the wait with each one we introduce ;)
This mod looks insane!! Love it <3
In reply to yatharis:
Thanks pal!! It's much appreciated! <3
From what I've playtested /locatebiome hasn't worked, I used the correct Mod ID (infernalexp) but still nothing. /give works tho. Any idea why this might be happening or weather its on my end or the actual mod? Thanks in advance.
In reply to Oznomaly:
There are no new biomes in the first release ;) Please be patient, and you'll get to see what we have in store before you know it :D