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Infantry Assist

Adds High Fantasy elements, all major humanoid species, tons of procedural structures, systems, brutal-aligned magic like old D&D. made to run well in almost entirely Vanilla or otherwise. Also adds Infantry with path-setting and fun features
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infantry_assist_1.6.0_neoforge_1.21.1.jar

File nameinfantry_assist_1.6.0_neoforge_1.21.1.jar
Uploader
AubarinoAubarino
Uploaded
Jan 20, 2026
Downloads
175
Size
3.6 MB
Mod Loaders
NeoForge
File ID
7493783
Type
R
Release
Supported game versions
  • 1.21.1

Curse Maven Snippet

NeoForge

implementation "curse.maven:infantry-assist-1438433:7493783"

Learn more about Curse Maven

What's new

This is the most recent version, as a backport of the 1.21.8 version,
the only major feature change is the removal of the buggy boss music system for the Vampire Lords aka knighted vampires.

This version was mostly made cause "running this with create mod would be fun, and create only supports 1.21.1 max".

The original was 1.21.8, not 1.21.1.
In a "fit of rage" some of the earth shatter code and etc was ran through AI to deal with dependency issues,
but the code of this mod is not AI generated, if you happen to encounter weird comments in those locations.
The earth shatter spell is very buggy and weird internally

Backports are hard and I don't deal with them often, this is a first for me

This mod has no related projects