File Details
IndustrialUpgrade-1.21.1-3.4
- B
- May 8, 2026
- 34.51 MB
- 110
- 1.21.1
- NeoForge
File Name
IndustrialUpgrade-1.21.1-3.4.jar
Supported Versions
- 1.21.1
Curse Maven Snippet
Changelog 1.19.2–1.21.1 — 3.4 BETA
Added
- Added the ability to view detailed structure construction by hovering over the controller and pressing SHIFT + M.
- Added vertical scrolling to the mod guide.
- Added guide size scaling with scrolling.
- Added a search system with quest highlighting.
- Added volcanic mineral recipes to the mineral separator.
- Added sky color changes depending on different pollution types.
- Added block color changes depending on different pollution types.
- Added fluid color changes depending on different pollution types.
- Added soot items and radioactive dust.
- Added a peat crafting recipe through the composter if it is located in a swamp, during rain, or near water.
- Added a pile of coal dust.
- Added a pile of radioactive waste.
- Added several new items obtainable from the recyclables box.
- Added beer localization.
- Added descriptions for effects after drinking certain types of beer.
- Added a cell storage drive.
- Added a controller.
- Added the crafting terminal interface.
- Added block interfaces.
- Added fluid import and export buses.
- Added item import and export buses.
- Added crafting processor blocks.
- Added a terminal, fluid terminal, pattern terminal, and autocrafting terminal.
- Added a precrafter.
- Added fluid cells.
- Added item cells.
- Added patterns.
- Added alkaline mud.
- Added raw alkali.
- Added alkali processing.
- Added a saltpeter crafting recipe.
- Added several block tags.
- Added new axe and pickaxe abilities:
- Axes can break tree trunks.
- Pickaxes mine veins faster.
- Added the star teleporter.
- Added planet, satellite, and asteroid worlds.
- Added unique villager buildings to forest villages.
- Added smeltery recipes. (Minecraft)
- Re-added items to world bonus chests.
- Added a unique chemist painting.
- Added a recipe for decomposing carbon dioxide into oxygen and a pile of coal dust.
Changed / Reworked
- Reworked bee mortality mechanics.
- Reworked biome characteristic processing and saving for agro crops for more accurate categorization. (1.19.2)
- Reworked the interface for changing the player trail bar.
- Optimized vein and volcano generation.
- Increased the amount of ore generated in veins due to vein generation optimization.
- Reworked blade rendering for hydro and wind generators, including a breaking effect.
- Reworked the hydro generator rotor model.
- Added the ability to change rotor efficiency in hydro and wind generators with the mouse without using the scroll wheel.
- Increased the chicken limit in the chicken farm from 12 to 25.
- Increased the sheep limit in the sheep farm from 20 to 35.
- Reworked the logic for cow and pig farms. Animal breeding no longer depends on the maximum animal count.
- Reworked fluid display in fluid pipes. Previously, fluids could be displayed as items.
- Updated the facade system for pipes and wires. Each individual part can now be configured separately.
- Reworked the connection configurator interface.
- Reworked jetpack mode animation.
- Removed the old radioactive zone renderer.
- At high soil pollution levels, dirt turns into mud.
- At high soil pollution levels, vegetation turns into dead bushes.
- When air pollution is present, moss or vines may appear on blocks with a certain chance.
- Tree leaves disappear in the active zone when soil pollution is present.
- During rain in an air-polluted chunk, a soot cloud can form.
- At high radiation levels, blocks in the active zone begin to break down.
- During rain or snow in active and coastal infected chunks, the rain or snow rendering changes.
- Increased monster spawn rate at higher radiation levels.
- Food near a radiation zone can turn into rotten flesh when exposed to a high dose.
- Food near a radiation zone can accumulate radiation, causing the player to receive radiation when eating it.
- During rain or snow near or inside an active radiation zone, a radioactive cloud can form.
- Reworked the gas sensor mechanics.
- Reworked the item acquisition system from the recyclables box.
- Optimized the item and fluid pipe systems.
- Reworked the whitelist and blacklist selection interface for item and fluid pipes.
- Reworked the game join message. The mod Intro Menu is now available.
- Reworked the multiblock interface in JEI integration.
Fixed
- Bees no longer systematically get stuck in levitation.
- Bees no longer scatter in different directions after rejoining the world.
- Bees no longer react to vanilla Minecraft flowers or flowers held in the player’s hand.
- Bee larvae no longer disappear. (1.19.2–1.20.1)
- Fixed an issue where machines were registered incorrectly in the world. (1.20.1)
- Fixed automatic rotor repair through blades.
- Fixed machine pass-through logic for mechanisms larger than 1x1x1.
- Fixed wire hitboxes.
- Fixed a client-side crash with the agro farm on servers.
- Fixed whitelist and blacklist handling for the quarry.
- Fixed an issue where small vein stones could break plant stem blocks such as sugar cane, tall grass, and cactus, while the main structure remained intact.
- Fixed 3x3 hammer behavior. (1.19.2)
- Fixed an issue with containers and data components. (1.21.1)
- Fixed the spectral bow crafting recipe. (1.21.1)
- Fixed the sorting module, which previously sorted only from the first slot.
- Fixed incorrect working radii for agro and bee mechanisms.
- Fixed localization for some molten metals and alloys.
- Fixed a possible
TextureAtlas.getSprite()error during fluid rendering. - Fixed a crash in the space research table inside the colony management interface when colony resources changed abruptly.
- Fixed liquid filter behavior. (1.21.1)
- Fixed an issue with the connection configurator and transport pipes.
- Fixed item count display in the tooltip of spectral leggings.
- Fixed the steam separator after unloading and reloading.
- Fixed capsule disappearance when emptied while only one capsule was present.
- Fixed the smelting module behavior on electric tools.
- Fixed trail bar rendering, where line fragments could appear.
- Fixed creative flight behavior in the mod’s chestplates.
Temporarily Removed
- Temporarily removed space stone recipes from the mineral separator.

