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[IU] Industrial Upgrade

Industrial Upgrade is the spiritual successor to Industrial Craft

File Details

IndustrialUpgrade-1.20.1-3.4

  • B
  • May 8, 2026
  • 35.03 MB
  • 79
  • 1.20.1
  • Forge + 1

File Name

IndustrialUpgrade-1.20.1-3.4.jar

Supported Versions

  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:industrial-upgrade-372007:8059772")

NeoForge

implementation fg.deobf("curse.maven:industrial-upgrade-372007:8059772")
Curse Maven does not yet support mods that have disabled 3rd party sharing

Learn more about Curse Maven

Changelog 1.19.2–1.21.1 — 3.4 BETA

Added

  • Added the ability to view detailed structure construction by hovering over the controller and pressing SHIFT + M.
  • Added vertical scrolling to the mod guide.
  • Added guide size scaling with scrolling.
  • Added a search system with quest highlighting.
  • Added volcanic mineral recipes to the mineral separator.
  • Added sky color changes depending on different pollution types.
  • Added block color changes depending on different pollution types.
  • Added fluid color changes depending on different pollution types.
  • Added soot items and radioactive dust.
  • Added a peat crafting recipe through the composter if it is located in a swamp, during rain, or near water.
  • Added a pile of coal dust.
  • Added a pile of radioactive waste.
  • Added several new items obtainable from the recyclables box.
  • Added beer localization.
  • Added descriptions for effects after drinking certain types of beer.
  • Added a cell storage drive.
  • Added a controller.
  • Added the crafting terminal interface.
  • Added block interfaces.
  • Added fluid import and export buses.
  • Added item import and export buses.
  • Added crafting processor blocks.
  • Added a terminal, fluid terminal, pattern terminal, and autocrafting terminal.
  • Added a precrafter.
  • Added fluid cells.
  • Added item cells.
  • Added patterns.
  • Added alkaline mud.
  • Added raw alkali.
  • Added alkali processing.
  • Added a saltpeter crafting recipe.
  • Added several block tags.
  • Added new axe and pickaxe abilities:
    • Axes can break tree trunks.
    • Pickaxes mine veins faster.
  • Added the star teleporter.
  • Added planet, satellite, and asteroid worlds.
  • Added unique villager buildings to forest villages.
  • Added smeltery recipes. (Minecraft)
  • Re-added items to world bonus chests.
  • Added a unique chemist painting.
  • Added a recipe for decomposing carbon dioxide into oxygen and a pile of coal dust.

Changed / Reworked

  • Reworked bee mortality mechanics.
  • Reworked biome characteristic processing and saving for agro crops for more accurate categorization. (1.19.2)
  • Reworked the interface for changing the player trail bar.
  • Optimized vein and volcano generation.
  • Increased the amount of ore generated in veins due to vein generation optimization.
  • Reworked blade rendering for hydro and wind generators, including a breaking effect.
  • Reworked the hydro generator rotor model.
  • Added the ability to change rotor efficiency in hydro and wind generators with the mouse without using the scroll wheel.
  • Increased the chicken limit in the chicken farm from 12 to 25.
  • Increased the sheep limit in the sheep farm from 20 to 35.
  • Reworked the logic for cow and pig farms. Animal breeding no longer depends on the maximum animal count.
  • Reworked fluid display in fluid pipes. Previously, fluids could be displayed as items.
  • Updated the facade system for pipes and wires. Each individual part can now be configured separately.
  • Reworked the connection configurator interface.
  • Reworked jetpack mode animation.
  • Removed the old radioactive zone renderer.
  • At high soil pollution levels, dirt turns into mud.
  • At high soil pollution levels, vegetation turns into dead bushes.
  • When air pollution is present, moss or vines may appear on blocks with a certain chance.
  • Tree leaves disappear in the active zone when soil pollution is present.
  • During rain in an air-polluted chunk, a soot cloud can form.
  • At high radiation levels, blocks in the active zone begin to break down.
  • During rain or snow in active and coastal infected chunks, the rain or snow rendering changes.
  • Increased monster spawn rate at higher radiation levels.
  • Food near a radiation zone can turn into rotten flesh when exposed to a high dose.
  • Food near a radiation zone can accumulate radiation, causing the player to receive radiation when eating it.
  • During rain or snow near or inside an active radiation zone, a radioactive cloud can form.
  • Reworked the gas sensor mechanics.
  • Reworked the item acquisition system from the recyclables box.
  • Optimized the item and fluid pipe systems.
  • Reworked the whitelist and blacklist selection interface for item and fluid pipes.
  • Reworked the game join message. The mod Intro Menu is now available.
  • Reworked the multiblock interface in JEI integration.

Fixed

  • Bees no longer systematically get stuck in levitation.
  • Bees no longer scatter in different directions after rejoining the world.
  • Bees no longer react to vanilla Minecraft flowers or flowers held in the player’s hand.
  • Bee larvae no longer disappear. (1.19.2–1.20.1)
  • Fixed an issue where machines were registered incorrectly in the world. (1.20.1)
  • Fixed automatic rotor repair through blades.
  • Fixed machine pass-through logic for mechanisms larger than 1x1x1.
  • Fixed wire hitboxes.
  • Fixed a client-side crash with the agro farm on servers.
  • Fixed whitelist and blacklist handling for the quarry.
  • Fixed an issue where small vein stones could break plant stem blocks such as sugar cane, tall grass, and cactus, while the main structure remained intact.
  • Fixed 3x3 hammer behavior. (1.19.2)
  • Fixed an issue with containers and data components. (1.21.1)
  • Fixed the spectral bow crafting recipe. (1.21.1)
  • Fixed the sorting module, which previously sorted only from the first slot.
  • Fixed incorrect working radii for agro and bee mechanisms.
  • Fixed localization for some molten metals and alloys.
  • Fixed a possible TextureAtlas.getSprite() error during fluid rendering.
  • Fixed a crash in the space research table inside the colony management interface when colony resources changed abruptly.
  • Fixed liquid filter behavior. (1.21.1)
  • Fixed an issue with the connection configurator and transport pipes.
  • Fixed item count display in the tooltip of spectral leggings.
  • Fixed the steam separator after unloading and reloading.
  • Fixed capsule disappearance when emptied while only one capsule was present.
  • Fixed the smelting module behavior on electric tools.
  • Fixed trail bar rendering, where line fragments could appear.
  • Fixed creative flight behavior in the mod’s chestplates.

Temporarily Removed

  • Temporarily removed space stone recipes from the mineral separator.