Industrial Revival

Industrial machines, powered tools, factory logistics and coordinate teleportation.
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Industrial Revival 1.2.1 — Terraformer Hotfix

File nameindustrialrevival-1.2.1.jar
Uploaded
Nov 15, 2026
Downloads
10
Size
8.5 MB
Mod Loaders
NeoForge
File ID
9632614
Type
R
Release
Supported game versions
  • 26.1.2

Curse Maven Snippet

NeoForge

implementation "curse.maven:industrial-revival-1803016:9632614"

Learn more about Curse Maven

What's new

Industrial Revival 1.2.1 — Terraformer Hotfix

Minecraft Java 26.1.2 · NeoForge · Java 25

  • Standard relief (100%) keeps the selected biome template's native vertical scale. Click the relief value to return to Standard, or use minus and plus to customize it from 25% to 300%.
  • Custom relief uses a smooth, bounded height offset instead of stretching blocks vertically. Surface layers and features move together. Extreme offsets are capped, and underwater terrain changes are gentler.
  • The interface groups biome search, relief, start/pause and the material mode. A slim indicator shows progress in the active chunk.
  • A saturated terrain worker now retries instead of failing the job. Obsolete queued work is canceled when you change settings.
  • Waterlogged construction blocks such as stairs remain protected. An existing terraforming job resumes at its current column under the new relief rules.
  • The Field Guide explains the new controls. The desert test uses a reproducible seed so its sand assertion measures a known dry terrain sample.

The template uses Minecraft noise, surface rules and biome decoration. It uses the selected biome and terrain seed, and applies changes within the machine's region and protection checks. Template generation does not place vanilla structures.

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