promotional bannermobile promotional banner

Inductive Automation

A tech-mod for people that like having machines doing all the work for them.

File Details

InductiveAutomation-1.10.2-5.3.0.jar

  • B
  • Nov 15, 2016
  • 1.13 MB
  • 600
  • 1.10.2

File Name

InductiveAutomation-1.10.2-5.3.0.jar

Supported Versions

  • 1.10.2

Changes:

  • made InductiveAutomation compatible with AutomatedRedstone again.
  • rewrote all GUIs to use component templates (most don't look much different)
  • rewrote internal mechanics to use Forge Capabilities (Inventory, Fluid, Energy, Multiblock-structures, etc.)
  • made filling/draining stacked fluid containers from other mods more save.
  • included the previously experimental thermodynamic features and added crafting recipes for them.
  • removed some Blocks:
    • useless internal utility blocks (PlacementHelper, SkylightGhostBlock)
    • Voltage Transformer (now build by placing two Electric Coils against each other)
    • Detector (feature moved to AutomatedRedstone)
  • all crafting materials are now added via config using the custom item feature of CD4017BE_Lib *
  • added Aluminum Ore, Ingots, etc. (planned more recipes using it for future)
  • Portable Teleporter and Matter Interface still have GUI glitches that will be fixed next version.

requires CD4017BE_lib-4.3.2

*: all crafting items from older saves will appear as a non textured item with a tooltip explaining how to convert it. Also delete the recipe config-file if you did any changes to it.