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ImmersiveFX: Resurrected

Dynamic Surroundings and other ambient sound mods, but better! Immersive 3D audio, biome ambience, footsteps, weapon and crafting sounds, stunning Aurora Borealis effects, atmospheric breathing, and breathtaking audiovisual effects. Fully client-side!
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ImmersiveFX-1.1.5-neoforge.jar

File nameImmersiveFX-1.1.5-neoforge.jar
Uploader
ShinyflvresShinyflvres
Uploaded
Oct 13, 2026
Downloads
41
Size
36.4 MB
Mod Loaders
NeoForge
File ID
9161128
Type
R
Release
Supported game versions
  • 26.3

Curse Maven Snippet

NeoForge

implementation "curse.maven:immersivefx-resurrected-1741564:9161128"

Learn more about Curse Maven

What's new

ImmersiveFX 1.1.5 NeoForge

Changes

  • Fog never comes closer than 70% of your render distance anymore. It still adds atmosphere, but it doesn't hide the world. You can change this in the settings ("Minimum Fog Distance", 0 = no limit)
  • Your own item sounds (swinging swords and axes, using and equipping items), your footsteps and your own water sounds now get the cave and room reverb too, so swinging a sword in a cave actually sounds like you're in a cave

Fixes

  • Fixed deep caves getting so foggy that you could only see a few blocks. The bedrock fog still thought the world ends at Y 0, so everything below Y -4 got the thickest fog

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