Immersive Portals - CE
Notice: Immersive Portals - CE is an independently community-maintained distribution of Immersive Portals for NeoForge Minecraft 1.21.1. It is not an official release by the original creators.
See through portals and travel between dimensions seamlessly—without a loading screen.
Features
- Portal-in-portal rendering
- Seamless cross-dimensional travel
- Mirrors and non-Euclidean spaces
- Custom portals through commands and datapacks
- Dimension stacks and world wrapping
- Player scale and gravity transformations
- Modding APIs for portals, dimensions, remote chunks, and world rendering
Compatibility improvements in this build
This Minecraft 1.21.1 NeoForge Community Edition distribution includes optimized entity collision handling and a tested integration with Sable 2.0.5. With Sable installed, portal collision processing runs once per movement while Sable's collision state remains active. Sable is optional; ordinary Immersive Portals behavior works without it.
Requirements
- Minecraft 1.21.1
- NeoForge 21.1.228+
- Java 21
- Cloth Config API
Attribution & Credits
Immersive Portals was created by qouteall and is licensed under Apache-2.0. This Community Edition distribution is maintained independently by NsTut and contributors based on the official NeoForge port. It preserves the upstream license and contributor attribution and is not affiliated with or endorsed by the original maintainers.
Source and issues for this build: https://github.com/UpperMoon0/ImmersivePortals
Upstream documentation: https://qouteall.fun/immptl/

