Immersive Portals: Aeronautics

Built off of Immersive Aeronautics and IPSable, this mod allows seamless compatibility between Immersive Portals and Create Aeronautics (and more generally Sable)
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Description

Immersive Portals: Aeronautics

This mod replaces Immersive Portals, allowing portals to work alongside Create Aeronautics (or more generally, Sable). Sublevels and physics objects can move through portals seamlessly.

Aeronautics ship viewed through a portal from the Nether

Notes:

  • There is now a config option (or command) shipMountedPortals that allows Portals to exist on sublevels. It is enabled by default. Portals on Sable objects will link to static portals in the other dimension, and will break when passed into other portals.
  • If Sable updates, this mod will fall back on non-seamless transitions, but you will still be able to get sublevels through portals.
  • Note that there can be air pressure differences between the portal entrance and exit, unless you are careful with where the portals are in their relative dimensions. This may result in your ship falling or soaring after passing through.
  • Please report bugs in Discord.

Highlights:

  • Butter smooth transitions for Sable objects through portals
  • DH LODs render through portals
  • Create's trains work seamlessly with portals
  • No visual glitches or rendering issues (unless there's a mod incompatibility)
  • …and more!

Aeronautics ship viewed through a portal from the Nether

Compatible:

  • DH (Tested: 3.3.3) Note: Disable Anti-Aliasing to fix the LOD jittering
  • Iris (Tested: 1.8.14)
  • Sodium (Tested: 0.8.12-13)
  • Separate Sable Render Distance (SSRD)
  • Shield Generators
  • Requests for adding mod compatibility will (maybe) be accepted in the discord.

Requires:

  • Cloth Config API

Semi-compatible:

  • Vista (Far cameras shouldn't work, but the mod combo won't crash)

Likely incompatible:

  • Voxy

Immersive Portals: Aeronautics is a fork of IPSable by r2smith141 (Apache-2.0) and Immersive Aeronautics by ItsSoBread (Apache-2.0), which themselves forked Immersive Portals for NeoForge by qouteall, Nick1st and contributors (Apache-2.0). Seamless ship crossings use a modified copy of Sable's physics backend by RyanHCode (PolyForm Shield 1.0.0). All licenses have been respected, and attribution is in all relevant files. All of these projects are credited in the NOTICE file inside the jar. This fork is maintained independently; please report its bugs here, not to the original authors.

License: this mod's own code is under the PolyForm Shield License 1.0.0. You may include it in modpacks, patch it and build add-ons for it, but not republish it or a fork of it as a competing mod. If this mod stops being maintained, that restriction no longer applies. The code it took from the projects above stays under their own licenses.

Immersive Portals: Aeronautics Team

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