immersive_mechanical-2101.0.0-pre5-fix2.jar
Curse Maven Snippet
What's new
Changelog
Fixed
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Fixed a crash when the Immersive Petroleum projector previewed an Industrial Furnace that had no coil.
- Projecting an Industrial Furnace multiblock without a coil no longer causes the game to crash.
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Fixed the EHV wire not dealing shock damage to entities.
- EHV wires now electrocute entities on contact, matching vanilla Immersive Engineering wire behavior.
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Fixed the Large Battery input/output indicator colors being swapped.
- The blue (input) and orange (output) markings are now displayed on the correct faces.
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Fixed the Large Battery Core item missing from the creative inventory and JEI search.
- The Large Battery Core is now properly registered into the creative mode tab and can be found in JEI.
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Fixed the Large Battery being formable with the Engineer's Hammer regardless of whether a Large Battery Core was present.
- The Large Battery Core is now a required part of the multiblock structure; the multiblock will no longer form as an empty shell without it.
All Relations
- All Relations
- Embedded Library
- Optional Dependency
- Required Dependency
- Tool
- Incompatible
- Include

