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Immersive Mechanical

Several multi block machines have been added to the Immersive Engineering.
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immersive_mechanical-2101.0.0-pre5-fix2.jar

File nameimmersive_mechanical-2101.0.0-pre5-fix2.jar
Uploader
chen_1335chen_1335
Uploaded
Jul 18, 2026
Downloads
83
Size
877.5 KB
Mod Loaders
NeoForge
File ID
8456213
Type
B
Beta
Supported game versions
  • 1.21.1

Curse Maven Snippet

NeoForge

implementation "curse.maven:immersive-mechanical-1582996:8456213"

Learn more about Curse Maven

What's new

Changelog

Fixed

  • Fixed a crash when the Immersive Petroleum projector previewed an Industrial Furnace that had no coil.

    • Projecting an Industrial Furnace multiblock without a coil no longer causes the game to crash.
  • Fixed the EHV wire not dealing shock damage to entities.

    • EHV wires now electrocute entities on contact, matching vanilla Immersive Engineering wire behavior.
  • Fixed the Large Battery input/output indicator colors being swapped.

    • The blue (input) and orange (output) markings are now displayed on the correct faces.
  • Fixed the Large Battery Core item missing from the creative inventory and JEI search.

    • The Large Battery Core is now properly registered into the creative mode tab and can be found in JEI.
  • Fixed the Large Battery being formable with the Engineer's Hammer regardless of whether a Large Battery Core was present.

    • The Large Battery Core is now a required part of the multiblock structure; the multiblock will no longer form as an empty shell without it.